Searched defs:componentCount (Results 1 – 10 of 10) sorted by relevance
| /foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
| D | mesh_builder.cpp | 101 size_t componentCount; member 147 void ConvertFloatDataTo8bitSnorm(const float* data, const size_t componentCount, const size_t eleme… in ConvertFloatDataTo8bitSnorm() 167 void ConvertFloatDataTo8bitUnorm(const float* data, const size_t componentCount, const size_t eleme… in ConvertFloatDataTo8bitUnorm() 186 void ConvertFloatDataTo8bit(const float* data, const size_t componentCount, const size_t elementCou… in ConvertFloatDataTo8bit() 200 void ConvertFloatDataTo16bitSnorm(const float* data, const size_t componentCount, const size_t elem… in ConvertFloatDataTo16bitSnorm() 221 void ConvertFloatDataTo16bitUnorm(const float* data, const size_t componentCount, const size_t elem… in ConvertFloatDataTo16bitUnorm() 238 void ConvertFloatDataTo16bitFloat(const float* data, const size_t componentCount, const size_t elem… in ConvertFloatDataTo16bitFloat() 256 void ConvertFloatDataTo16bit(const float* data, const size_t componentCount, const size_t elementCo… in ConvertFloatDataTo16bit() 270 void ConvertFloatDataTo(const float* data, const size_t componentCount, const size_t elementCount, in ConvertFloatDataTo() 307 void ConvertByteDataTo(const uint8_t* data, const size_t componentCount, const size_t elementCount, in ConvertByteDataTo() [all …]
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| /foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/ |
| D | image_loader_common.cpp | 132 constexpr Format LibBaseImage::ResolveFormat(uint32_t loadFlags, uint32_t componentCount, bool is16… in ResolveFormat() 203 uint32_t imageHeight, uint32_t componentCount, uint32_t loadFlags, bool is16bpc) in CreateImage()
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| D | image_loader_stb_image.cpp | 191 static constexpr Format ResolveFormat(uint32_t loadFlags, uint32_t componentCount, bool is16bpc) in ResolveFormat() 263 uint32_t componentCount, uint32_t loadFlags, bool is16bpc) in CreateImage() 311 int componentCount; member
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| D | image_loader_common.h | 79 uint32_t componentCount; member
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| /foundation/graphic/graphic_3d/lume/LumeEngine/src/ecshelper/ComponentTools/ |
| D | component_query.cpp | 43 const size_t componentCount = operations.size() + 1; in SetupQuery() local
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| D | base_manager.inl | 203 ComponentId componentCount = static_cast<ComponentId>(components_.size()); local
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
| D | gltf2_util.cpp | 98 vector<uint8_t> Read(const uint8_t* src, uint32_t componentByteSize, uint32_t componentCount, uint3… in Read() 135 const uint32_t componentCount = GetComponentsCount(accessor.type); in Read() local 240 auto const componentCount = 1u; in LoadSparseAccessor() local 254 auto const componentCount = GetComponentsCount(accessor.type); in LoadSparseAccessor() local
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| D | gltf2_importer.cpp | 367 auto const componentCount = data.elementCount * 4; in ConvertLoadResultToColor() local 384 auto const componentCount = data.elementCount * data.componentCount; in ConvertLoadResultToFloat() local 400 auto const componentCount = data.elementCount * data.componentCount; in ConvertLoadResultToUnsignedByte() local 428 auto const componentCount = data.elementCount * data.componentCount; in ConvertLoadResultToUnsignedShort() local 461 auto const componentCount = data.elementCount * data.componentCount; in ConvertLoadResultToUnsignedInt() local
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| /foundation/arkui/ace_engine_lite/frameworks/src/core/stylemgr/test/unittest/common/ |
| D | stylemgr_tdd_test.cpp | 644 const uint8_t componentCount = 1; in ACELiteStyleManagerIDSelector004() local
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/ |
| D | material_component_manager.cpp | 648 ComponentId componentCount = static_cast<ComponentId>(components_.size()); in Gc() local
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