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/foundation/graphic/graphic_2d/rosen/samples/webgl/entry/src/main/js/MainAbility/pages/index/
Dindex.js30 antialias: true, alpha: true, depth: true property
34 antialias: true, alpha: true, depth: true property
/foundation/arkui/ace_engine/frameworks/base/log/
Ddump_log.cpp32 void DumpLog::Print(int32_t depth, const std::string& className, int32_t childSize) in Print()
70 void DumpLog::Print(int32_t depth, const std::string& content) in Print()
93 void DumpLog::Append(int32_t depth, const std::string& className, int32_t childSize) in Append()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/pipeline/
Drs_draw_cmd.h283 int depth = 1; in GetTypeWithDesc() local
310 int depth = 1; in GetTypeWithDesc() local
355 int depth = 1; in GetTypeWithDesc() local
423 int depth = 1; in GetTypeWithDesc() local
454 int depth = 1; in GetTypeWithDesc() local
481 int depth = 1; in GetTypeWithDesc() local
508 int depth = 1; in GetTypeWithDesc() local
609 int depth = 1; in GetTypeWithDesc() local
641 int depth = 1; in GetTypeWithDesc() local
679 int depth = 1; in GetTypeWithDesc() local
[all …]
/foundation/arkui/ace_engine/frameworks/core/components/rich_text/
Drosen_render_rich_text.cpp27 void RosenRenderRichText::DumpTree(int32_t depth) in DumpTree()
/foundation/arkui/ace_engine/frameworks/core/pipeline/layers/
Dlayer.cpp33 void Layer::DumpTree(int32_t depth) in DumpTree()
/foundation/graphic/graphic_3d/3d_widget_adapter/include/data_type/geometry/
Dcube.h24 …Cube(std::string name, float width, float height, float depth, Vec3& position) : Geometry(name, po… in Cube()
/foundation/ability/ability_base/interfaces/kits/native/view_data/include/
Dpage_node_info.h30 int32_t depth = -1; member
/foundation/arkui/ace_engine/frameworks/core/components/web/
Drosen_render_web.cpp39 void RosenRenderWeb::DumpTree(int32_t depth) {} in DumpTree()
/foundation/arkui/ace_engine/frameworks/base/view_data/
Dpage_node_info_wrap.h39 virtual void SetDepth(int32_t depth) {} in SetDepth()
/foundation/arkui/ace_engine/frameworks/core/components/xcomponent/
Drosen_render_xcomponent.cpp68 void RosenRenderXComponent::DumpTree(int32_t depth) in DumpTree()
/foundation/ability/ability_base/test/fuzztest/wantparamssecond_fuzzer/
Dwantparamssecond_fuzzer.cpp53 int depth = static_cast<int>(GetU32Data(data)); in DoSomethingInterestingWithMyAPI() local
/foundation/graphic/graphic_2d/rosen/samples/webgl/entry/src/main/js/MainAbility/pages/index/utils/
DCubeShape.js22 depth; //边长 field in CubeShape
48 …constructor(width = 1, height = 1, depth = 1, center = new Point(), widthSegments = 1, heightSegme… argument
/foundation/communication/bluetooth_service/services/bluetooth/service/src/util/
Dstate_machine.cpp95 int depth = 0; in GetStateDepth() local
/foundation/ability/ability_base/test/fuzztest/wantparamsfirst_fuzzer/
Dwantparamsfirst_fuzzer.cpp63 int depth = static_cast<int>(GetU32Data(data)); in DoSomethingInterestingWithMyAPI() local
/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/common/src/
Dschema_object.cpp539 for (uint32_t depth = 0; depth < SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX; depth++) { in ParseCheckSchemaDefine() local
723 uint32_t depth = eachPath.size() - 1; // minus 1 to change depth count from zero in CheckFieldPathIndexableThenSave() local
777 for (uint32_t depth = 0; depth < SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX; depth++) { in CompareSchemaDefine() local
1086 for (uint32_t depth = 0; depth < SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX; depth++) { in CheckValue() local
1130 uint32_t depth = eachLackingPath.size() - 1; // Depth count from zero in AmendValueIfNeed() local
/foundation/resourceschedule/ffrt/benchmarks/base/
Dbase.cpp23 static constexpr uint64_t depth = 10; // 该值越大子任务平均粒度越大(任务完成时间为泊松分布)(单位:微秒) variable
/foundation/arkui/ace_engine/frameworks/core/components_ng/event/
Dtouch_event.h31 int32_t depth = 0; member
/foundation/arkui/ace_engine/frameworks/core/components/focusable/
Dfocusable_element.cpp233 void FocusableElement::DumpFocusTree(int32_t depth) in DumpFocusTree()
/foundation/arkui/ace_engine/frameworks/core/components/video/
Drosen_render_texture.cpp154 void RosenRenderTexture::DumpTree(int32_t depth) in DumpTree()
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
Ddistributed_ui.cpp420 …const RefPtr<NG::UINode>& node, int depth, OperationType op, std::unique_ptr<NodeObject>& nodeObje… in DumpNode()
438 …UI::DumpTreeInner(const RefPtr<NG::UINode>& node, SerializeableObjectArray& objectArray, int depth) in DumpTreeInner()
547 auto depth = nodeObject->GetInt(DISTRIBUTE_UI_DEPTH); in RestoreNode() local
591 auto depth = nodeObject->GetInt(DISTRIBUTE_UI_DEPTH); in AttachToTree() local
/foundation/arkui/ace_engine/adapter/ohos/osal/
Dview_data_wrap_ohos.h47 void SetDepth(int32_t depth) override in SetDepth()
/foundation/ability/ability_base/interfaces/kits/native/want/src/
Dwant_params.cpp1121 bool WantParams::ReadFromParcelArrayWantParams(Parcel &parcel, sptr<IArray> &ao, int depth) in ReadFromParcelArrayWantParams()
1150 bool WantParams::ReadArrayToParcel(Parcel &parcel, int type, sptr<IArray> &ao, int depth) in ReadArrayToParcel()
1279 …Params::ReadFromParcelWantParamWrapper(Parcel &parcel, const std::string &key, int type, int depth) in ReadFromParcelWantParamWrapper()
1428 bool WantParams::ReadFromParcelParam(Parcel &parcel, const std::string &key, int type, int depth) in ReadFromParcelParam()
1483 bool WantParams::ReadFromParcel(Parcel &parcel, int depth) in ReadFromParcel()
1510 WantParams *WantParams::Unmarshalling(Parcel &parcel, int depth) in Unmarshalling()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/render/
Drs_image.h117 void dump(std::string &desc, int depth) const in dump()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
Dgltf2_importer.h95 SingleShaderData depth; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
Dnode_context_pool_manager_gles.cpp163 const auto depth = images[sb.depthAttachmentIndex].image; in IsDefaultAttachment() local
191 const GpuImageGLES* depth = images[sb.depthResolveAttachmentIndex].image; in IsDefaultResolve() local
324 const bool depth = HasDepth(image); in BindType() local

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