| /foundation/graphic/graphic_2d/rosen/samples/webgl/entry/src/main/js/MainAbility/pages/index/ |
| D | index.js | 30 antialias: true, alpha: true, depth: true property 34 antialias: true, alpha: true, depth: true property
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| /foundation/arkui/ace_engine/frameworks/base/log/ |
| D | dump_log.cpp | 32 void DumpLog::Print(int32_t depth, const std::string& className, int32_t childSize) in Print() 70 void DumpLog::Print(int32_t depth, const std::string& content) in Print() 93 void DumpLog::Append(int32_t depth, const std::string& className, int32_t childSize) in Append()
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/pipeline/ |
| D | rs_draw_cmd.h | 283 int depth = 1; in GetTypeWithDesc() local 310 int depth = 1; in GetTypeWithDesc() local 355 int depth = 1; in GetTypeWithDesc() local 423 int depth = 1; in GetTypeWithDesc() local 454 int depth = 1; in GetTypeWithDesc() local 481 int depth = 1; in GetTypeWithDesc() local 508 int depth = 1; in GetTypeWithDesc() local 609 int depth = 1; in GetTypeWithDesc() local 641 int depth = 1; in GetTypeWithDesc() local 679 int depth = 1; in GetTypeWithDesc() local [all …]
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| /foundation/arkui/ace_engine/frameworks/core/components/rich_text/ |
| D | rosen_render_rich_text.cpp | 27 void RosenRenderRichText::DumpTree(int32_t depth) in DumpTree()
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| /foundation/arkui/ace_engine/frameworks/core/pipeline/layers/ |
| D | layer.cpp | 33 void Layer::DumpTree(int32_t depth) in DumpTree()
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| /foundation/graphic/graphic_3d/3d_widget_adapter/include/data_type/geometry/ |
| D | cube.h | 24 …Cube(std::string name, float width, float height, float depth, Vec3& position) : Geometry(name, po… in Cube()
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| /foundation/ability/ability_base/interfaces/kits/native/view_data/include/ |
| D | page_node_info.h | 30 int32_t depth = -1; member
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| /foundation/arkui/ace_engine/frameworks/core/components/web/ |
| D | rosen_render_web.cpp | 39 void RosenRenderWeb::DumpTree(int32_t depth) {} in DumpTree()
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| /foundation/arkui/ace_engine/frameworks/base/view_data/ |
| D | page_node_info_wrap.h | 39 virtual void SetDepth(int32_t depth) {} in SetDepth()
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| /foundation/arkui/ace_engine/frameworks/core/components/xcomponent/ |
| D | rosen_render_xcomponent.cpp | 68 void RosenRenderXComponent::DumpTree(int32_t depth) in DumpTree()
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| /foundation/ability/ability_base/test/fuzztest/wantparamssecond_fuzzer/ |
| D | wantparamssecond_fuzzer.cpp | 53 int depth = static_cast<int>(GetU32Data(data)); in DoSomethingInterestingWithMyAPI() local
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| /foundation/graphic/graphic_2d/rosen/samples/webgl/entry/src/main/js/MainAbility/pages/index/utils/ |
| D | CubeShape.js | 22 depth; //边长 field in CubeShape 48 …constructor(width = 1, height = 1, depth = 1, center = new Point(), widthSegments = 1, heightSegme… argument
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| /foundation/communication/bluetooth_service/services/bluetooth/service/src/util/ |
| D | state_machine.cpp | 95 int depth = 0; in GetStateDepth() local
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| /foundation/ability/ability_base/test/fuzztest/wantparamsfirst_fuzzer/ |
| D | wantparamsfirst_fuzzer.cpp | 63 int depth = static_cast<int>(GetU32Data(data)); in DoSomethingInterestingWithMyAPI() local
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| /foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/common/src/ |
| D | schema_object.cpp | 539 for (uint32_t depth = 0; depth < SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX; depth++) { in ParseCheckSchemaDefine() local 723 uint32_t depth = eachPath.size() - 1; // minus 1 to change depth count from zero in CheckFieldPathIndexableThenSave() local 777 for (uint32_t depth = 0; depth < SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX; depth++) { in CompareSchemaDefine() local 1086 for (uint32_t depth = 0; depth < SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX; depth++) { in CheckValue() local 1130 uint32_t depth = eachLackingPath.size() - 1; // Depth count from zero in AmendValueIfNeed() local
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| /foundation/resourceschedule/ffrt/benchmarks/base/ |
| D | base.cpp | 23 static constexpr uint64_t depth = 10; // 该值越大子任务平均粒度越大(任务完成时间为泊松分布)(单位:微秒) variable
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/event/ |
| D | touch_event.h | 31 int32_t depth = 0; member
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| /foundation/arkui/ace_engine/frameworks/core/components/focusable/ |
| D | focusable_element.cpp | 233 void FocusableElement::DumpFocusTree(int32_t depth) in DumpFocusTree()
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| /foundation/arkui/ace_engine/frameworks/core/components/video/ |
| D | rosen_render_texture.cpp | 154 void RosenRenderTexture::DumpTree(int32_t depth) in DumpTree()
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/base/ |
| D | distributed_ui.cpp | 420 …const RefPtr<NG::UINode>& node, int depth, OperationType op, std::unique_ptr<NodeObject>& nodeObje… in DumpNode() 438 …UI::DumpTreeInner(const RefPtr<NG::UINode>& node, SerializeableObjectArray& objectArray, int depth) in DumpTreeInner() 547 auto depth = nodeObject->GetInt(DISTRIBUTE_UI_DEPTH); in RestoreNode() local 591 auto depth = nodeObject->GetInt(DISTRIBUTE_UI_DEPTH); in AttachToTree() local
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| /foundation/arkui/ace_engine/adapter/ohos/osal/ |
| D | view_data_wrap_ohos.h | 47 void SetDepth(int32_t depth) override in SetDepth()
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| /foundation/ability/ability_base/interfaces/kits/native/want/src/ |
| D | want_params.cpp | 1121 bool WantParams::ReadFromParcelArrayWantParams(Parcel &parcel, sptr<IArray> &ao, int depth) in ReadFromParcelArrayWantParams() 1150 bool WantParams::ReadArrayToParcel(Parcel &parcel, int type, sptr<IArray> &ao, int depth) in ReadArrayToParcel() 1279 …Params::ReadFromParcelWantParamWrapper(Parcel &parcel, const std::string &key, int type, int depth) in ReadFromParcelWantParamWrapper() 1428 bool WantParams::ReadFromParcelParam(Parcel &parcel, const std::string &key, int type, int depth) in ReadFromParcelParam() 1483 bool WantParams::ReadFromParcel(Parcel &parcel, int depth) in ReadFromParcel() 1510 WantParams *WantParams::Unmarshalling(Parcel &parcel, int depth) in Unmarshalling()
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/render/ |
| D | rs_image.h | 117 void dump(std::string &desc, int depth) const in dump()
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
| D | gltf2_importer.h | 95 SingleShaderData depth; member
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
| D | node_context_pool_manager_gles.cpp | 163 const auto depth = images[sb.depthAttachmentIndex].image; in IsDefaultAttachment() local 191 const GpuImageGLES* depth = images[sb.depthResolveAttachmentIndex].image; in IsDefaultResolve() local 324 const bool depth = HasDepth(image); in BindType() local
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