| /third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
| D | RenderPipelineVk.cpp | 283 VkPipelineDepthStencilStateCreateInfo depthStencilState; in ComputeDepthStencilDesc() local 453 VkPipelineDepthStencilStateCreateInfo depthStencilState = in Initialize() local
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| /third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
| D | WireOptionalTests.cpp | 94 WGPUDepthStencilState depthStencilState = {}; in TEST_F() local
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| D | WireArgumentTests.cpp | 123 WGPUDepthStencilState depthStencilState = {}; in TEST_F() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| D | vk_cache_utils.cpp | 1718 VkPipelineDepthStencilStateCreateInfo depthStencilState = {}; in initializePipeline() local 2487 const gl::DepthStencilState &depthStencilState, in updateDepthTestEnabled() 2497 const gl::DepthStencilState &depthStencilState) in updateDepthFunc() 2514 const gl::DepthStencilState &depthStencilState, in updateDepthWriteEnabled() 2528 const gl::DepthStencilState &depthStencilState, in updateStencilTestEnabled() 2539 const gl::DepthStencilState &depthStencilState) in updateStencilFrontFuncs() 2550 const gl::DepthStencilState &depthStencilState) in updateStencilBackFuncs() 2560 const gl::DepthStencilState &depthStencilState) in updateStencilFrontOps() 2569 const gl::DepthStencilState &depthStencilState) in updateStencilBackOps() 2579 const gl::DepthStencilState &depthStencilState, in updateStencilFrontWriteMask() [all …]
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| D | ContextVk.cpp | 3555 const gl::DepthStencilState depthStencilState = glState.getDepthStencilState(); in updateDepthStencil() local
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| /third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/ |
| D | DrawTester.cpp | 259 vk::PipelineDepthStencilStateCreateInfo depthStencilState; in createGraphicsPipeline() local
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| /third_party/skia/third_party/externals/imgui/backends/ |
| D | imgui_impl_metal.mm | 55 @property (nonatomic, strong) id<MTLDepthStencilState> depthStencilState; property
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| D | StateManagerGL.cpp | 1891 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 1898 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 1905 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 1913 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local
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| /third_party/skia/src/gpu/mtl/ |
| D | GrMtlRenderCommandEncoder.h | 162 void setDepthStencilState(id<MTLDepthStencilState> depthStencilState) { in setDepthStencilState()
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| /third_party/skia/experimental/graphite/src/mtl/ |
| D | MtlRenderCommandEncoder.h | 166 void setDepthStencilState(id<MTLDepthStencilState> depthStencilState) { in setDepthStencilState()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
| D | StateManager9.cpp | 332 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
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| /third_party/skia/third_party/externals/swiftshader/src/Device/ |
| D | Context.cpp | 407 const VkPipelineDepthStencilStateCreateInfo *depthStencilState = pCreateInfo->pDepthStencilState; in GraphicsState() local
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| /third_party/skia/src/gpu/dawn/ |
| D | GrDawnProgramBuilder.cpp | 326 wgpu::DepthStencilState depthStencilState; in Build() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
| D | mtl_command_buffer.h | 299 id<MTLDepthStencilState> depthStencilState; member
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
| D | vktRenderPassMultisampleResolveTests.cpp | 1625 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createRenderPipeline() local 2542 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createRenderPipeline() local
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| D | vktRenderPassDepthStencilResolveTests.cpp | 716 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createRenderPipeline() local
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| D | vktRenderPassMultisampleTests.cpp | 896 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createRenderPipeline() local
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| D | vktRenderPassSubpassDependencyTests.cpp | 2641 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in iterateInternal() local
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| D | vktRenderPassTests.cpp | 1988 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createSubpassPipeline() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
| D | vktSynchronizationSmokeTests.cpp | 672 VkPipelineDepthStencilStateCreateInfo depthStencilState; in generateWork() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| D | frame_capture_utils.cpp | 443 const gl::DepthStencilState &depthStencilState) in SerializeDepthStencilState()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| D | StateManager11.cpp | 2538 void StateManager11::setDepthStencilState(const d3d11::DepthStencilState *depthStencilState, in setDepthStencilState()
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/memory/ |
| D | vktMemoryDeviceMemoryReportTests.cpp | 1139 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in create() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
| D | vktApiObjectManagementTests.cpp | 1745 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createMultiple() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | validationES.cpp | 3926 const DepthStencilState &depthStencilState = state.getDepthStencilState(); in ValidateDrawStates() local
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