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Searched defs:descriptorSetCount (Results 1 – 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Dnode_context_descriptor_set_manager_vk.cpp156 …const uint32_t descriptorSetCount = static_cast<uint32_t>(oneFrameDescriptorPool.descriptorSets.si… in BeginFrame() local
215 vector<VkDescriptorPoolSize>& descriptorPoolSizes) { in BeginBackendFrame()
236 uint32_t descriptorSetCount = 0u; in BeginBackendFrame() local
282 const uint32_t descriptorSetCount = static_cast<uint32_t>(cpuDescriptorSets.size()); in BeginBackendFrame() local
Dpipeline_state_object_vk.cpp76 uint32_t descriptorSetCount { 0 }; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Dgpu_program_util.cpp93 uint32_t descriptorSetCount = 0; in CombinePipelineLayouts() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
Drender_node_default_shadows_blur.cpp282 …const uint32_t descriptorSetCount = DefaultMaterialLightingConstants::MAX_SHADOW_COUNT * MAX_LOOP_… in CreateDescriptorSets() local
/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
Dmain.cpp475 uint32_t descriptorSetCount { 0 }; member