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Searched defs:drawID (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Drenderer_utils.h457 #define ANGLE_SET_DRAW_ID_UNIFORM_0(drawID) \ argument
459 #define ANGLE_SET_DRAW_ID_UNIFORM_1(drawID) programObject->setDrawIDUniform(drawID) argument
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp132 const TVariable *drawID = in EmulateGLDrawID() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DvalidationES3.cpp3717 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysInstancedANGLE() local
3754 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsInstancedANGLE() local
3826 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysInstancedBaseInstanceANGLE() local
3857 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() local
DvalidationES2.cpp6217 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysANGLE() local
6240 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsANGLE() local