Searched defs:frameInterval (Results 1 – 6 of 6) sorted by relevance
177 void RSRenderPropertyAnimation::UpdateAnimateVelocity(float frameInterval) in UpdateAnimateVelocity()
181 uint64_t frameInterval = 16666667; in Convert() local
308 float frameInterval = (time - animationFraction_.GetLastFrameTime()) * 1.0f / NS_TO_S; in Animate() local
38 const float& frameInterval) in GetZoomArray()
195 virtual void UpdateAnimateVelocity(float frameInterval) {} in UpdateAnimateVelocity()
64 int32_t frameInterval = 0; member