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Searched defs:frameInterval (Results 1 – 6 of 6) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/animation/
Drs_render_property_animation.cpp177 void RSRenderPropertyAnimation::UpdateAnimateVelocity(float frameInterval) in UpdateAnimateVelocity()
Drs_interpolator.cpp181 uint64_t frameInterval = 16666667; in Convert() local
Drs_render_animation.cpp308 float frameInterval = (time - animationFraction_.GetLastFrameTime()) * 1.0f / NS_TO_S; in Animate() local
/foundation/multimedia/camera_framework/services/camera_service/src/smooth_zoom/
Dcubic_bezier.cpp38 const float& frameInterval) in GetZoomArray()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/animation/
Drs_render_animation.h195 virtual void UpdateAnimateVelocity(float frameInterval) {} in UpdateAnimateVelocity()
/foundation/multimedia/av_codec/test/unittest/video_test/video_perf_test/common/include/
Dsample_info.h64 int32_t frameInterval = 0; member