Searched defs:handleType (Results 1 – 11 of 11) sorted by relevance
35 const RenderHandleType handleType = handle.GetHandleType(); in GetRenderHandleDesc() local
39 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in CopyGpuResource() local
491 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(rawHandle); in AddAdditionalNameForHandle() local567 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handleRef); in HandlePendingAllocations() local680 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in GetShaderHandle() local698 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in GetShaderHandle() local714 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in GetShaderHandle() local968 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in GetRenderSlotId() local1549 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(rawHandle); in Destroy() local1630 const RenderHandleType handleType = handle.GetHandleType(); in GetShaders() local1664 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in GetShaders() local1692 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in GetShaderIdDesc() local[all …]
344 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(gpuHandle); in LogGpuResource() local405 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in Get() local1034 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(destroyAlloc.handle); in RemoveStagingOperations() local1141 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in Destroy() local1356 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in GetName() local1844 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(clientHandle); in GetGpuHandle() local1960 const string_view name, const RenderHandle& replacedHandle, RenderHandleType handleType, in StoreAllocation()2160 auto AddDebugTags = [&](PerManagerStore& store, const RenderHandleType handleType) { in ProcessDebugTags()
43 const RenderHandleType handleType) in GetRoutedResource()91 const auto& input, auto& output) { in SetupRenderNodeResourceHandles()
588 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(psoHandle); in BindPipeline() local701 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(indexBuffer.bufferHandle); in BindIndexBuffer() local1089 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in CustomBufferBarrier() local1142 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in CustomImageBarrier() local1314 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in UpdateDescriptorSet() local
269 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(resource.handle); in BindBuffer() local
461 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handle); in ProcessRenderNodeGraph() local1106 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(srcHandle); in HandleCopyBufferImage() local1130 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(dstHandle); in HandleCopyBufferImage() local
197 auto const handleType = handle.GetHandleType(); in HandleShaderFile() local
1437 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(resourceHandle); in RenderCommand() local1797 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(stateCache.psoHandle); in RenderCommand() local
1794 const auto handleType = RenderHandleUtil::GetHandleType(resourceHandle); in RenderCommandBarrierPoint() local