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Searched defs:isFrameEnd (Results 1 – 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Dgpu_resource_manager.cpp1447 void GpuResourceManager::HandlePendingAllocationsImpl(const bool isFrameEnd) in HandlePendingAllocationsImpl()
1449 auto handleStorePendingAllocations = [this](PerManagerStore& store, bool isFrameEnd) { in HandlePendingAllocationsImpl()