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Searched defs:isUsingMouse (Results 1 – 6 of 6) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/text_overlay/
Dtext_overlay_component.h185 void SetIsUsingMouse(bool isUsingMouse) in SetIsUsingMouse()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/select_overlay/
Dselect_overlay_property.h109 bool isUsingMouse = false; member
/foundation/arkui/ace_engine/frameworks/core/components/text/
Drender_text.cpp526 void RenderText::ShowTextOverlay(const Offset& showOffset, bool isUsingMouse) in ShowTextOverlay()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/
Dtext_pattern.cpp167 void TextPattern::CalculateHandleOffsetAndShowOverlay(bool isUsingMouse) in CalculateHandleOffsetAndShowOverlay()
499 …const RectF& firstHandle, const RectF& secondHandle, bool animation, bool isUsingMouse, bool isSho… in ShowSelectOverlay()
/foundation/arkui/ace_engine/frameworks/core/components/text_field/
Drender_text_field.cpp1005 … RenderTextField::ShowTextOverlay(const Offset& showOffset, bool isSingleHandle, bool isUsingMouse) in ShowTextOverlay()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/rich_editor/
Drich_editor_pattern.cpp4410 void RichEditorPattern::CalculateHandleOffsetAndShowOverlay(bool isUsingMouse) in OnBackPressed()