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Searched defs:mUniforms (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/vulkan/
DFlagSamplersWithTexelFetch.cpp71 std::vector<ShaderVariable> *mUniforms; member in sh::__anon94cd57e40111::FlagSamplersWithTexelFetchTraverser
DReplaceForShaderFramebufferFetch.cpp322 std::vector<ShaderVariable> *mUniforms; member in sh::__anon07b78dc40111::ReplaceSubpassInputUtils
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DResourcesHLSL.h142 const std::vector<ShaderVariable> &mUniforms; variable
DCompiler.h226 std::vector<sh::ShaderVariable> mUniforms; variable
DCollectVariables.cpp174 std::vector<ShaderVariable> *mUniforms; member in sh::__anonfe4242aa0111::CollectVariablesTraverser
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
DRemoveInactiveInterfaceVariables.cpp42 const std::vector<sh::ShaderVariable> &mUniforms; member in sh::__anon0aa030460111::RemoveInactiveInterfaceVariablesTraverser
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgramLinkedResources.h90 std::vector<LinkedUniform> mUniforms; variable
DShader.h130 std::vector<sh::ShaderVariable> mUniforms; variable
DProgramExecutable.h427 std::vector<LinkedUniform> mUniforms; variable
DProgramLinkedResources.cpp557 std::vector<LinkedUniform> *mUniforms; member in gl::__anon76e3117f0111::FlattenUniformVisitor