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Searched defs:mainOffset (Results 1 – 10 of 10) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/list/
Dlist_item_layout_algorithm.cpp92 float mainOffset = (size.MainSize(axis_) - childSize.MainSize(axis_)) / 2; in Layout() local
101 float mainOffset = (size.MainSize(axis_) - childSize.MainSize(axis_)) / 2; in Layout() local
Dlist_pattern.cpp1920 float mainOffset = GetAxis() == Axis::VERTICAL ? relativeY : relativeX; in GetItemIndexByPosition() local
/foundation/arkui/ace_engine/frameworks/core/components/list/
Drosen_render_list_item.cpp363 double mainOffset = offset.GetY(); in PaintCurrentSticky() local
385 double mainOffset = offset.GetY(); in PaintNextSticky() local
422 double mainOffset = std::abs(offset.GetY()); in PaintFadeOutEffect() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/waterflow/
Dwater_flow_layout_algorithm.cpp218 auto mainOffset = item.second.first + layoutInfo_.currentOffset_; in Layout() local
252 auto mainOffset = layoutInfo_.GetMaxMainHeight() + layoutInfo_.currentOffset_; in LayoutFooter() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/grid/irregular/
Dgrid_irregular_layout_algorithm.cpp187 void GridIrregularLayoutAlgorithm::LayoutChildren(float mainOffset) in LayoutChildren()
/foundation/arkui/ace_engine/frameworks/core/components/scroll/
Drender_multi_child_scroll.cpp371 double mainOffset = GetMainOffset(curOffset); in OnPredictLayout() local
409 double mainOffset = GetMainOffset(curOffset); in LayoutChild() local
Drender_scroll.cpp303 double mainOffset = GetMainOffset(currentOffset); in CanScrollVertically() local
517 double mainOffset = GetMainOffset(currentOffset_); in ResetScrollEventCallBack() local
/foundation/arkui/ace_engine/frameworks/core/components_v2/grid/
Drender_grid_scroll.cpp303 double mainOffset = (mainLen - GetSize(child->GetLayoutSize())) / 2.0; in SetChildPosition() local
1567 auto mainOffset = ctx->ConvertPxToVp(Dimension(GetCurrentOffset(), DimensionUnit::PX)); in CurrentOffset() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scrollable/
Dscrollable_pattern.cpp1530 auto mainOffset = mouseEndOffset_.GetMainOffset(axis_); in LimitMouseEndOffset() local
/foundation/arkui/ace_engine/frameworks/core/components_v2/list/
Drender_list.cpp1791 auto mainOffset = ctx->ConvertPxToVp(Dimension(currentOffset, DimensionUnit::PX)); in CurrentOffset() local