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Searched defs:mapStore (Results 1 – 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Dshader_manager.cpp1514 auto eraseIndexData = [](auto& mapStore, const RenderHandle handle) { in DestroyShader()
1570 auto eraseIndexData = [](auto& mapStore, const uint32_t index) { in DestroyGraphicsState()
1590 auto eraseIndexData = [](auto& mapStore, const uint32_t index) { in DestroyPipelineLayout()
1610 auto eraseIndexData = [](auto& mapStore, const uint32_t index) { in DestroyVertexInputDeclaration()