Searched defs:newColor (Results 1 – 6 of 6) sorted by relevance
| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/preview/ |
| D | menu_preview_pattern.cpp | 112 … auto newColor = Color::FromARGB(100, color.GetRed(), color.GetGreen(), color.GetBlue()); in OnDirtyLayoutWrapperSwap() local
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| /foundation/arkui/ace_engine/frameworks/core/components/common/properties/ |
| D | shadow.h | 85 void SetColor(const Color& newColor) in SetColor()
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
| D | node_context_pool_manager_gles.cpp | 620 if (const auto newColor = imageMap_[oldColor]; newColor != 0xff) { in FilterRenderPass() local 627 if (const auto newColor = imageMap_[oldColor]; newColor != 0xff) { in FilterRenderPass() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/ |
| D | menu_view.cpp | 254 … auto newColor = Color::FromARGB(100, color.GetRed(), color.GetGreen(), color.GetBlue()); in ShowPixelMapAnimation() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/event/ |
| D | drag_event.cpp | 800 auto newColor = Color::FromARGB(100, color.GetRed(), color.GetGreen(), color.GetBlue()); in ShowPixelMapAnimation() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/ |
| D | overlay_manager.cpp | 166 auto newColor = Color::FromARGB(1, color.GetRed(), color.GetGreen(), color.GetBlue()); in ShowPreviewDisappearAnimation() local 3261 auto newColor = Color::FromARGB(1, color.GetRed(), color.GetGreen(), color.GetBlue()); in RemovePixelMapAnimation() local
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