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Searched defs:nodeObject (Results 1 – 3 of 3) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
Ddistributed_ui.cpp293 auto nodeObject = NodeObject::Create(); in DumpDirtyRenderNodes() local
311 auto nodeObject = NodeObject::Create(); in DumpDirtyLayoutNodes() local
326 auto nodeObject = NodeObject::Create(); in DumpNewNodes() local
336 auto nodeObject = NodeObject::Create(); in DumpDelNodes() local
420 …nst RefPtr<NG::UINode>& node, int depth, OperationType op, std::unique_ptr<NodeObject>& nodeObject) in DumpNode()
440 auto nodeObject = NodeObject::Create(); in DumpTreeInner() local
451 RefPtr<UINode> DistributedUI::RestoreNode(const std::unique_ptr<NodeObject>& nodeObject) in RestoreNode()
589 RefPtr<UINode> root, RefPtr<UINode> uiNode, const std::unique_ptr<NodeObject>& nodeObject) in AttachToTree()
606 void DistributedUI::AddNode(const std::unique_ptr<NodeObject>& nodeObject, RefPtr<FrameNode> pageRo… in AddNode()
615 void DistributedUI::ModNode(const std::unique_ptr<NodeObject>& nodeObject) in ModNode()
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/foundation/arkui/ace_engine/interfaces/inner_api/ace/
Dserializeable_object.cpp40 auto nodeObject = entry(); in CreateNodeObjectInner() local
/foundation/arkui/ace_engine/test/unittest/core/base/
Ddistributed_ui_test_ng.cpp348 auto nodeObject = std::make_unique<OHOS::Ace::NodeObject>(); variable
378 auto nodeObject = std::make_unique<OHOS::Ace::NodeObject>(); variable
412 auto nodeObject = std::make_unique<OHOS::Ace::NodeObject>(); variable