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Searched defs:nodeWidth (Results 1 – 4 of 4) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text_field/
Dtext_input_response_area.cpp35 …d TextInputResponseArea::LayoutChild(LayoutWrapper* layoutWrapper, int32_t index, float& nodeWidth) in LayoutChild()
208 void PasswordResponseArea::Layout(LayoutWrapper* layoutWrapper, int32_t index, float& nodeWidth) in Layout()
216 …ResponseArea::GetChildOffset(SizeF parentSize, RectF contentRect, SizeF childSize, float nodeWidth) in GetChildOffset()
347 void UnitResponseArea::Layout(LayoutWrapper* layoutWrapper, int32_t index, float& nodeWidth) in Layout()
355 …ResponseArea::GetChildOffset(SizeF parentSize, RectF contentRect, SizeF childSize, float nodeWidth) in GetChildOffset()
386 void CleanNodeResponseArea::Layout(LayoutWrapper* layoutWrapper, int32_t index, float& nodeWidth) in Layout()
391 …ResponseArea::GetChildOffset(SizeF parentSize, RectF contentRect, SizeF childSize, float nodeWidth) in GetChildOffset()
/foundation/graphic/graphic_2d/rosen/modules/texgine/export/symbol_animation/
Dsymbol_node_build.cpp158 float nodeWidth = rect.fRight - rect.fLeft; in DecomposeSymbolAndDraw() local
162 float nodeWidth = rect.GetWidth(); in DecomposeSymbolAndDraw() local
/foundation/graphic/graphic_2d/rosen/modules/2d_engine/rosen_text/skia_txt/symbol_engine/
Dhm_symbol_node_build.cpp166 float nodeWidth = rect.fRight - rect.fLeft; in DecomposeSymbolAndDraw() local
170 float nodeWidth = rect.GetWidth(); in DecomposeSymbolAndDraw() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
Drosen_render_context.cpp2134 auto nodeWidth = node->GetGeometryNode()->GetFrameSize().Width(); in OnBackgroundPixelMapUpdate() local
2349 float nodeWidth = geometryNode->GetFrameSize().Width(); in RoundToPixelGrid() local