| /third_party/skia/src/gpu/effects/ |
| D | GrDistanceFieldGeoProc.cpp | 206 int numViews, in GrDistanceFieldA8TextGeoProc() 246 int numViews, in addNewViews() 484 int numViews, in GrDistanceFieldPathGeoProc() 513 int numViews, in addNewViews() 790 int numViews, in GrDistanceFieldLCDTextGeoProc() 826 int numViews, in addNewViews()
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| /third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
| D | MultiviewTest.cpp | 17 GLuint CreateSimplePassthroughProgram(int numViews, ExtensionName multiviewExtension) in CreateSimplePassthroughProgram() 180 int numViews, in AttachMultiviewTextures() 207 int numViews, in AttachMultiviewTextures()
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | FramebufferMultiviewTest.cpp | 77 int numViews, in initializeFBOs() 177 GLint numViews = -1; in TEST_P() local 204 GLint numViews = -1; in TEST_P() local 399 GLint numViews = -1; in TEST_P() local
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| D | MultiviewDrawTest.cpp | 84 void updateFBOs(int viewWidth, int height, int numViews, int numLayers, int baseViewIndex) in updateFBOs() 126 void updateFBOs(int viewWidth, int height, int numViews) in updateFBOs() 1866 auto generateVertexShaderSource = [](int numViews, std::string extensionName) -> std::string { in TEST_P() 2016 for (int numViews = 2; numViews <= 4; ++numViews) in TEST_P() local
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| /third_party/skia/src/gpu/ |
| D | GrProcessorUnitTest.cpp | 22 int maxTreeDepth, int numViews, const ViewInfo views[]) in GrProcessorTestData() 27 int maxTreeDepth, int numViews, const ViewInfo views[], in GrProcessorTestData()
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| /third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
| D | MultiviewPerf.cpp | 28 int numViews, in GetShaderExtensionHeader() 130 int numViews; member
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| D | ClearMultiviewGL.cpp | 69 int numViews = firstAttachment->getNumViews(); in clearLayeredFBO() local
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| D | VertexArrayGL.cpp | 58 GLuint GetAdjustedDivisor(GLuint numViews, GLuint divisor) in GetAdjustedDivisor() 978 angle::Result VertexArrayGL::applyNumViewsToDivisor(const gl::Context *context, int numViews) in applyNumViewsToDivisor()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | Framebuffer.cpp | 1801 GLsizei numViews, in setAttachment() 1859 GLsizei numViews, in setAttachmentMultiview() 1867 GLsizei numViews, in commitWebGL1DepthStencilIfConsistent() 1947 GLsizei numViews, in setAttachmentImpl() 2024 GLsizei numViews, in updateAttachment()
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| D | FramebufferAttachment.cpp | 115 GLsizei numViews, in attach()
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| D | validationES3.cpp | 38 GLsizei numViews) in ValidateFramebufferTextureMultiviewBaseANGLE() 3875 GLsizei numViews) in ValidateFramebufferTextureMultiviewOVR()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| D | VertexArray11.cpp | 342 void VertexArray11::markAllAttributeDivisorsForAdjustment(int numViews) in markAllAttributeDivisorsForAdjustment()
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| D | StateManager11.cpp | 1199 int numViews = in syncState() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineNoPositionTests.cpp | 80 deUint32 numViews; // Number of views for multiview. member
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| /third_party/skia/src/gpu/d3d/ |
| D | GrD3DCommandList.cpp | 385 int numViews = 0; in setVertexBuffers() local
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| /third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
| D | OutputGLSLBase.cpp | 1479 const auto &numViews = compiler.getNumViews(); in EmitMultiviewGLSL() local
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| D | BaseTypes.h | 1367 int numViews; member
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| D | ParseContext.cpp | 5283 int *numViews) in parseNumViews()
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| /third_party/mesa3d/src/gallium/drivers/r600/ |
| D | radeon_uvd.h | 179 uint32_t numViews; member
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| /third_party/mesa3d/src/amd/common/ |
| D | ac_uvd_dec.h | 178 uint32_t numViews; member
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| D | ac_vcn_dec.h | 621 unsigned int numViews; member
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| /third_party/glslang/glslang/Include/ |
| D | Types.h | 1232 int numViews; // multiview extenstions member
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| /third_party/vk-gl-cts/framework/platform/null/ |
| D | tcuNullRenderContextFuncs.inl | 2002 …um attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews) 2014 …enum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
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| /third_party/vk-gl-cts/framework/opengl/ |
| D | gluCallLogWrapper.inl | 1578 …t texture, glw::GLint level, glw::GLsizei samples, glw::GLint baseViewIndex, glw::GLsizei numViews) 1585 …attachment, glw::GLuint texture, glw::GLint level, glw::GLint baseViewIndex, glw::GLsizei numViews)
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| /third_party/vk-gl-cts/framework/opengl/wrapper/ |
| D | glwImpl.inl | 1775 …um attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews) 1783 …enum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
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