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Searched defs:offsetY (Results 1 – 25 of 212) sorted by relevance

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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service/unittest/pipeline/
Drs_uni_render_virtual_processor_test.cpp67 int32_t offsetY = 0; variable
89 int32_t offsetY = 0; variable
/foundation/window/window_manager/window_scene/test/unittest/
Dscreen_property_test.cpp164 int32_t offsetY = 0; variable
182 int32_t offsetY = 0; variable
/foundation/barrierfree/accessibility/services/aams/test/mock/src/
Dmock_accessibility_event_transmission.cpp38 void EventTransmission::OnMoveMouse(int32_t offsetX, int32_t offsetY) in OnMoveMouse()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/grid_row/
Dgrid_row_layout_algorithm.h31 float offsetY = 0; member
/foundation/graphic/graphic_2d/rosen/test/texgine/unittest/
Dvariant_span_test.cpp57 void TextSpan::Paint(TexgineCanvas &canvas, double offsetX, double offsetY, const TextStyle &xs, in Paint()
66 void TextSpan::PaintShadow(TexgineCanvas &canvas, double offsetX, double offsetY, in PaintShadow()
161 …ECT_CALL(*as, Paint).Times(1).WillOnce([&](TexgineCanvas &canvas, double offsetX, double offsetY) { in __anon9093b54c0102()
/foundation/arkui/ace_engine/frameworks/base/window/
Ddrag_window.h71 void SetOffset(int32_t offsetX, int32_t offsetY) in SetOffset()
/foundation/barrierfree/accessibility/services/aams/src/
Daccessibility_mouse_key.cpp24 int32_t offsetY = 0; member
209 int32_t offsetY = iter->second.offsetY; in ExecuteMouseKey() local
237 void AccessibilityMouseKey::MoveMousePointer(int32_t offsetX, int32_t offsetY) in MoveMousePointer()
Daccessibility_event_transmission.cpp43 void EventTransmission::OnMoveMouse(int32_t offsetX, int32_t offsetY) in OnMoveMouse()
/foundation/arkui/ace_engine/test/unittest/core/pattern/grid/
Dgrid_scroller_test_ng.cpp1024 Dimension offsetY; variable
1416 Dimension offsetY; variable
1472 Dimension offsetY; variable
1527 Dimension offsetY; variable
1580 Dimension offsetY; variable
1638 Dimension offsetY; variable
1694 Dimension offsetY; variable
1749 Dimension offsetY; variable
1805 Dimension offsetY; variable
1861 Dimension offsetY; variable
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/foundation/arkui/ace_engine/frameworks/bridge/js_frontend/engine/jsi/
Djsi_list_bridge.cpp40 double offsetY = 0.0; in JsGetCurrentOffset() local
/foundation/arkui/ace_engine/frameworks/core/components/track/
Drosen_render_capsule_track.cpp80 double offsetY = offset.GetY(); in DrawCapsuleProgressAnimation() local
149 double offsetY = offset.GetY(); in DrawCapsuleProgressVerticalAnimation() local
/foundation/arkui/ace_engine/test/mock/core/common/
Dmock_text_field_manager.cpp47 bool TextFieldManager::UpdatePanelForVirtualKeyboard(double offsetY, double fullHeight) in UpdatePanelForVirtualKeyboard()
/foundation/arkui/ace_engine/frameworks/core/components/clip/
Drosen_render_clip.cpp31 void RosenRenderClip::SetOffsetY(double offsetY) in SetOffsetY()
Drender_clip.h49 virtual void SetOffsetY(double offsetY) in SetOffsetY()
/foundation/arkui/ace_engine/frameworks/core/components/xcomponent/
Dxcomponent_element.cpp112 [weak = WeakClaim(this)](int32_t offsetX, int32_t offsetY) { in Prepare()
433 int32_t offsetY = paintOffset.GetY() * viewScale; in OnXComponentSizeInit() local
494 int32_t offsetY = paintOffset.GetY() * viewScale; in OnXComponentSizeChange() local
520 void XComponentElement::OnXComponentPositionChange(int32_t offsetX, int32_t offsetY) in OnXComponentPositionChange()
/foundation/arkui/ui_lite/test/unittest/components/
Dui_scroll_view_unit_test.cpp201 const int16_t offsetY = 20; variable
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/divider/
Ddivider_paint_method.h59 auto offsetY = offset_.GetY(); in UpdateContentModifier() local
/foundation/window/window_manager/dmserver/src/
Dabstract_display.cpp127 void AbstractDisplay::SetOffsetY(int32_t offsetY) in SetOffsetY()
158 void AbstractDisplay::SetOffset(int32_t offsetX, int32_t offsetY) in SetOffset()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/preview/
Dmenu_preview_pattern.cpp149 auto offsetY = static_cast<float>(info.GetOffsetY()); in InitPanEvent() local
162 void MenuPreviewPattern::HandleDragEnd(float offsetX, float offsetY, float velocity) in HandleDragEnd()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/
Dxcomponent_controller_ng.cpp23 …ponentControllerErrorCode XComponentControllerNG::GetGlobalPosition(float& offsetX, float& offsetY) in GetGlobalPosition()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/
Dtext_content_modifier.cpp276 …float offsetY = (contentSize_->Get().Height() - std::fabs(baselineOffset) - (obscuredLineCount * f… in DrawObscuration() local
320 auto offsetY = shadow.offsetY->Get(); in ModifyTextShadowsInTextStyle() local
394 auto offsetY = shadow.offsetY->Get(); in UpdateTextShadowMeasureFlag() local
608 auto offsetY = MakeRefPtr<AnimatablePropertyFloat>(emptyShadow.GetOffset().GetY()); in AddDefaultShadow() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
Drender_node_scene_util.cpp87 const float offsetY = (fHeight * scissor.y); in UpdateRenderArea() local
169 const float offsetY = (fRenderResY * camera.viewport.y); in CreateViewportFromCamera() local
189 const float offsetY = (fRenderResY * camera.scissor.y); in CreateScissorFromCamera() local
/foundation/graphic/graphic_2d/rosen/modules/texgine/src/
Dtext_span.cpp171 void TextSpan::Paint(TexgineCanvas &canvas, double offsetX, double offsetY, const TextStyle &xs, in Paint()
252 void TextSpan::PaintDecoration(TexgineCanvas &canvas, double offsetX, double offsetY, const TextSty… in PaintDecoration()
328 void TextSpan::PaintShadow(TexgineCanvas &canvas, double offsetX, double offsetY, in PaintShadow()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navigation/
Dtitle_bar_layout_algorithm.cpp360 auto offsetY = (menuHeight_ - BACK_BUTTON_ICON_SIZE.ConvertToPx()) / 2; in LayoutBackButton() local
366 auto offsetY = (titleHeight - BACK_BUTTON_SIZE) / 2; in LayoutBackButton() local
390 auto offsetY = (titleHeight - BACK_BUTTON_SIZE) / 2; in LayoutBackButton() local
408 float offsetY = 0.0f; in LayoutTitle() local
580 float offsetY = 0.0f; in LayoutSubtitle() local
/foundation/arkui/ace_engine/frameworks/core/components/slider/
Drosen_render_circle_block.cpp80 float offsetY = 0.0f; in SyncGeometryProperties() local
123 float offsetY = 0.0f; in SyncGeometryProperties() local

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