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Searched defs:renderNodeGraphInputs (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Drender_node_context_manager.h56 const RenderNodeGraphInputs& renderNodeGraphInputs; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/
Drenderer.cpp566 …const auto renderNodeGraphInputs = array_view(renderNodeGraphInputVector.data(), renderNodeGraphIn… in RenderFrameImpl() local
670 void Renderer::ExecuteRenderNodes(const array_view<const RenderHandle> renderNodeGraphInputs, in ExecuteRenderNodes()
738 void Renderer::ExecuteRenderBackend(const array_view<const RenderHandle> renderNodeGraphInputs, in ExecuteRenderBackend()