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Searched defs:renderPassData (Results 1 – 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Dnode_context_pool_manager_vk.cpp329 LowLevelRenderPassDataVk renderPassData; in GetRenderPassData() local
Dpipeline_state_object_vk.cpp163 const uint32_t subpassIndex, const LowLevelRenderPassData& renderPassData, in GraphicsPipelineStateObjectVk()
Ddevice_vk.cpp1030 const uint32_t subpassIndex, const LowLevelRenderPassData* renderPassData, in CreateGraphicsPipelineStateObject()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Dnode_context_pso_manager.cpp311 …t uint32_t subpassIndex, const uint64_t psoStateHash, const LowLevelRenderPassData* renderPassData, in GetGraphicsPso()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
Ddevice_gles.cpp1841 const uint32_t subpassIndex, const LowLevelRenderPassData* renderPassData, in CreateGraphicsPipelineStateObject()