| /foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
| D | node_context_pool_manager_vk.cpp | 69 inline void HashRenderPassCompatibility(uint64_t& hash, const RenderPassDesc& renderPassDesc, in HashRenderPassCompatibility() 82 …uint64_t& hash, const RenderPassDesc& renderPassDesc, const RenderPassImageLayouts& renderPassImag… in HashRenderPassLayouts() 91 uint64_t& hash, const RenderPassDesc& renderPassDesc, const GpuResourceManager& gpuResourceMgr) in HashFramebuffer() 112 const auto& renderPassDesc = beginRenderPass.renderPassDesc; in HashBeginRenderPass() local 127 …r CreateFramebuffer(const GpuResourceManager& gpuResourceMgr, const RenderPassDesc& renderPassDesc, in CreateFramebuffer()
|
| D | pipeline_create_functions_vk.cpp | 208 …RenderPass CreateRenderPassCombined(const DeviceVk& deviceVk, const RenderPassDesc& renderPassDesc, in CreateRenderPassCombined() 362 …enderPass CreateRenderPassCombined2(const DeviceVk& deviceVk, const RenderPassDesc& renderPassDesc, in CreateRenderPassCombined2() 583 const RenderPassDesc& renderPassDesc, const LowLevelRenderPassDataVk& lowLevelRenderPassData, in CreateRenderPassCompatibility()
|
| D | pipeline_state_object_vk.cpp | 162 …const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc>& renderPassSub… in GraphicsPipelineStateObjectVk()
|
| D | device_vk.cpp | 1029 …const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc>& renderPassSub… in CreateGraphicsPipelineStateObject()
|
| D | render_backend_vk.cpp | 1020 const RenderPassDesc& renderPassDesc = renderCmd.renderPassDesc; in RenderCommand() local
|
| /foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
| D | pipeline_state_object_gles.h | 41 RenderPassDesc renderPassDesc; member
|
| D | pipeline_state_object_gles.cpp | 105 …const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc>& renderPassSub… in GraphicsPipelineStateObjectGLES()
|
| D | node_context_pool_manager_gles.cpp | 44 const auto& renderPassDesc = beginRenderPass.renderPassDesc; in UpdateBindImages() local 54 const auto& renderPassDesc = beginRenderPass.renderPassDesc; in hashRPD() local
|
| D | device_gles.cpp | 1840 …const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc>& renderPassSub… in CreateGraphicsPipelineStateObject()
|
| /foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
| D | render_node_default_material_deferred_shading.cpp | 233 const auto& renderPassDesc = renderPass_.renderPassDesc; in UpdateSet1() local
|
| /foundation/graphic/graphic_3d/lume/Lume_3D/src/render/ |
| D | render_node_scene_util.cpp | 103 RenderPassDesc& renderPassDesc = renderPass.renderPassDesc; in UpdateCustomCameraTargets() local
|
| /foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
| D | node_context_pso_manager.cpp | 310 …const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc> renderPassSubp… in GetGraphicsPso()
|
| D | render_command_list.cpp | 720 … const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc> subpassDescs) in BeginRenderPass() 795 …const RenderPassDesc& renderPassDesc, const uint32_t subpassStartIdx, const RenderPassSubpassDesc&… in BeginRenderPass()
|
| D | render_command_list.h | 196 RenderPassDesc renderPassDesc; member
|
| /foundation/graphic/graphic_3d/lume/LumeRender/src/ |
| D | render_graph.cpp | 833 …const RenderPassDesc& renderPassDesc, const RenderPassAttachmentResourceStates& subpassResourceSta… in BeginRenderPassUpdateSubpassImageStates()
|
| /foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
| D | pipeline_state_desc.h | 987 RenderPassDesc renderPassDesc; member
|