Searched defs:renderTextField (Results 1 – 4 of 4) sorted by relevance
109 const auto& renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in PerformLayout() local144 void RenderSearch::InitRect(const RefPtr<RenderTextField>& renderTextField) in InitRect()229 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in OnValueChanged() local312 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in HandleEnterEvent() local345 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in HandleFocusEvent() local484 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in HandleClick() local548 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in MouseHoverTest() local559 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in CancelTextFieldHover() local
908 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetFloatPropertySetterMap() local912 auto renderTextField = textWeak.Upgrade(); in GetFloatPropertySetterMap() local944 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetFloatPropertyGetterMap() local948 auto renderTextField = textWeak.Upgrade(); in GetFloatPropertyGetterMap() local
1125 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetColorPropertySetterMap() local1129 auto renderTextField = textWeak.Upgrade(); in GetColorPropertySetterMap() local1169 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetColorPropertyGetterMap() local1173 auto renderTextField = textWeak.Upgrade(); in GetColorPropertyGetterMap() local
112 auto renderTextField = weakTextField_.Upgrade(); in ~RenderTextOverlay() local298 auto renderTextField = weakTextField_.Upgrade(); in UpdateWeakTextField() local