| /third_party/glslang/SPIRV/ |
| D | SpvBuilder.h | 191 Id getTypeId(Id resultId) const { return module.getTypeId(resultId); } in getTypeId() 196 int getNumComponents(Id resultId) const { return getNumTypeComponents(getTypeId(resultId)); } in getNumComponents() 206 bool isPointer(Id resultId) const { return isPointerType(getTypeId(resultId)); } in isPointer() 207 bool isScalar(Id resultId) const { return isScalarType(getTypeId(resultId)); } in isScalar() 208 bool isVector(Id resultId) const { return isVectorType(getTypeId(resultId)); } in isVector() 209 bool isMatrix(Id resultId) const { return isMatrixType(getTypeId(resultId)); } in isMatrix() 210 …bool isCooperativeMatrix(Id resultId)const { return isCooperativeMatrixType(getTypeId(resultId)); } in isCooperativeMatrix() 211 bool isAggregate(Id resultId) const { return isAggregateType(getTypeId(resultId)); } in isAggregate() 212 bool isSampledImage(Id resultId) const { return isSampledImageType(getTypeId(resultId)); } in isSampledImage() 244 bool isConstant(Id resultId) const { return isConstantOpCode(getOpCode(resultId)); } in isConstant() [all …]
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| D | spvIR.h | 96 …Instruction(Id resultId, Id typeId, Op opCode) : resultId(resultId), typeId(typeId), opCode(opCode… in Instruction() 183 Id resultId; variable 421 spv::Id resultId = instruction->getResultId(); in mapInstruction() local 430 spv::Id getTypeId(Id resultId) const { in getTypeId()
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| D | disassemble.cpp | 187 Id resultId = 0; in processInstructions() local 320 void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode, int numOperands) in disassembleInstruction() argument
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| D | SpvPostProcess.cpp | 420 Id resultId = inst.getResultId(); in postProcessFeatures() local
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| D | SPVRemapper.cpp | 432 const spv::Id resultId = asId(word++); in buildLocalMaps() local
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| D | SpvBuilder.cpp | 2166 Id resultId = textureInst->getResultId(); in createTextureCall() local 2257 Id resultId = NoResult; in createCompositeCompare() local
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| D | GlslangToSpv.cpp | 4983 spv::Id resultId = builder.createOp(spv::OpImageSparseRead, resultTypeId, operands); in createImageTextureFunctionCall() local 6854 spv::Id resultId = builder.createOp(opCode, typeId, spvAtomicOperands); in createAtomicOperation() local
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| /third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
| D | SpirvShader.cpp | 266 Object::ID resultId = insn.word(2); local 530 Object::ID resultId = insn.word(2); local 792 Type::ID resultId = insn.word(1); in DeclareType() local 843 Object::ID resultId = insn.word(2); in CreateConstant() local 865 Object::ID resultId = object.definition.word(2); in ProcessInterfaceVariable() local 1564 Object::ID resultId = insn.word(2); in DefineResult() local 2084 Object::ID resultId = insn.word(2); in EmitAccessChain() local 2313 Object::ID resultId = insn.word(2); in EmitAtomicOp() local 2389 Object::ID resultId = insn.word(2); in EmitAtomicCompareExchange() local
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| D | SpirvShaderMemory.cpp | 29 Object::ID resultId = insn.word(2); in EmitLoad() local 123 Object::ID resultId = insn.word(2); in EmitVariable() local
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| D | SpirvShaderGroup.cpp | 84 Object::ID resultId = insn.word(2); in EmitGroupNonUniform() local
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| D | SpirvShaderImage.cpp | 1436 Object::ID resultId = insn.word(2); in EmitSampledImageCombineOrSplit() local
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| D | SpirvShader.hpp | 250 SpirvID<Object> resultId() const in resultId() function in sw::SpirvShader::InsnIterator 586 Object::ID resultId = 0; member
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| /third_party/skia/modules/svg/src/ |
| D | SkSVGFe.cpp | 113 SkSVGStringType resultId; in parse() local
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| /third_party/skia/third_party/externals/spirv-tools/source/opt/ |
| D | strength_reduction_pass.cpp | 159 uint32_t resultId = TakeNextId(); in GetConstantId() local
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| D | local_access_chain_convert_pass.cpp | 36 SpvOp opcode, uint32_t typeId, uint32_t resultId, in BuildAndAppendInst()
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| D | inline_pass.cpp | 37 uint32_t resultId = context()->TakeNextId(); in AddPointerToType() local 101 void InlinePass::AddLoad(uint32_t type_id, uint32_t resultId, uint32_t ptr_id, in AddLoad()
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| D | type_manager.cpp | 461 uint32_t resultId = context()->TakeNextId(); in FindPointerToType() local
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| /third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/ |
| D | strength_reduction_pass.cpp | 159 uint32_t resultId = TakeNextId(); in GetConstantId() local
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| D | local_access_chain_convert_pass.cpp | 36 SpvOp opcode, uint32_t typeId, uint32_t resultId, in BuildAndAppendInst()
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| D | inline_pass.cpp | 37 uint32_t resultId = context()->TakeNextId(); in AddPointerToType() local 101 void InlinePass::AddLoad(uint32_t type_id, uint32_t resultId, uint32_t ptr_id, in AddLoad()
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| D | type_manager.cpp | 461 uint32_t resultId = context()->TakeNextId(); in FindPointerToType() local
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| /third_party/spirv-tools/source/opt/ |
| D | strength_reduction_pass.cpp | 159 uint32_t resultId = TakeNextId(); in GetConstantId() local
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| D | inline_pass.cpp | 37 uint32_t resultId = context()->TakeNextId(); in AddPointerToType() local 101 void InlinePass::AddLoad(uint32_t type_id, uint32_t resultId, uint32_t ptr_id, in AddLoad()
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| D | local_access_chain_convert_pass.cpp | 35 SpvOp opcode, uint32_t typeId, uint32_t resultId, in BuildAndAppendInst()
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| D | type_manager.cpp | 460 uint32_t resultId = context()->TakeNextId(); in FindPointerToType() local
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