Searched defs:shaderHandle (Results 1 – 12 of 12) sorted by relevance
| /foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
| D | node_context_pso_manager.cpp | 63 … const RenderHandle shaderHandle, const ShaderSpecializationConstantDataView& shaderSpecialization) in HashComputeShader() 68 uint64_t HashGraphicsShader(const RenderHandle shaderHandle, const RenderHandle graphicsStateHandle, in HashGraphicsShader() 78 …ShaderManager& shaderMgr, const RenderHandle shaderHandle, const VertexInputDeclarationDataWrapper… in validateSSO() 101 RenderHandle NodeContextPsoManager::GetComputePsoHandle(const RenderHandle shaderHandle, in GetComputePsoHandle() 146 RenderHandle NodeContextPsoManager::GetComputePsoHandle(const RenderHandle shaderHandle, in GetComputePsoHandle() 224 RenderHandle NodeContextPsoManager::GetGraphicsPsoHandle(const RenderHandle shaderHandle, in GetGraphicsPsoHandle()
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| D | node_context_pso_manager.h | 103 RenderHandle shaderHandle; member 120 RenderHandle shaderHandle; member
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
| D | render_bloom.cpp | 564 const RenderHandle shaderHandle = in CreateComputePsos() local 577 const RenderHandle shaderHandle = in CreateComputePsos() local 590 const RenderHandle shaderHandle = in CreateComputePsos() local 603 const RenderHandle shaderHandle = in CreateComputePsos() local 619 const RenderHandle shaderHandle = shaderMgr.GetShaderHandle(shader.data()); in CreateAndReflectRenderPso() local
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
| D | render_node_default_shadows_blur.h | 92 RENDER_NS::RenderHandle shaderHandle; in CORE3D_BEGIN_NAMESPACE() member
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| D | render_node_default_env.cpp | 186 … const RenderHandle shaderHandle = renderEnv.shader ? renderEnv.shader.GetHandle() : shaderHandle_; in RenderData() local 321 RenderHandle RenderNodeDefaultEnv::GetPso(const RenderHandle shaderHandle, in GetPso()
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| D | render_node_morph.cpp | 69 …const RenderHandle shaderHandle = shaderMgr.GetShaderHandle("3dshaders://computeshader/core3d_dm_m… in InitNode() local
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| D | render_node_default_shadow_render_slot.h | 157 RENDER_NS::RenderHandle shaderHandle; member
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| D | render_node_default_material_deferred_shading.h | 75 RENDER_NS::RenderHandle shaderHandle; member
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| D | render_node_default_material_render_slot.h | 86 RENDER_NS::RenderHandle shaderHandle; member
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| /foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/ |
| D | intf_render_data_store_default_material.h | 232 RENDER_NS::RenderHandleReference shaderHandle; member
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| D | render_data_defines_3d.h | 609 RENDER_NS::RenderHandle shaderHandle; member
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
| D | shader_manager.cpp | 325 …const uint32_t renderSlotId, const RenderHandleReference& shaderHandle, const RenderHandleReferenc… in SetRenderSlotData()
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