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Searched defs:shaderStageFlags (Results 1 – 7 of 7) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/test/simple/
Dcore_fullscreen_pipeline.json7 …ing": 0, "descriptorType": "uniform_buffer", "descriptorCount": 1, "shaderStageFlags": "fragment_b… string
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Dpipeline_state_object_vk.cpp114 … const VkShaderStageFlags shaderStageFlags = (VkShaderStageFlags)bindingRef.shaderStageFlags; in GetDescriptorSetFillData() local
146 …const VkShaderStageFlags shaderStageFlags = (VkShaderStageFlags)pipelineLayout.pushConstant.shader… in GetDescriptorSetFillData() local
Drender_backend_vk.cpp1895 …const auto shaderStageFlags = static_cast<VkShaderStageFlags>(renderCmd.pushConstant.shaderStageFl… in RenderCommand() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Dpipeline_descriptor_set_binder.cpp36 PipelineStageFlags GetPipelineStageFlags(const ShaderStageFlags shaderStageFlags) in GetPipelineStageFlags()
181 const ShaderStageFlags shaderStageFlags = currBinding.binding.shaderStageFlags; in InitFillBindings() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Dshader_manager.h84 ShaderStageFlags shaderStageFlags; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
Dshader_loader.cpp164 ShaderStageFlags shaderStageFlags = 0; in Reload() local
/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
Dmain.cpp451 ShaderStageFlags shaderStageFlags; member
465 ShaderStageFlags shaderStageFlags; member
530 ShaderStageFlags shaderStageFlags; member