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Searched defs:spatializationEnabled (Results 1 – 7 of 7) sorted by relevance

/foundation/multimedia/audio_framework/frameworks/native/pulseaudio/modules/hdi/
Dmodule_hdi_sink.c91 const char *spatializationEnabled = pa_proplist_gets(si->proplist, "spatialization.enabled"); in SinkInputNewCb() local
177 const char *spatializationEnabled = pa_proplist_gets(si->proplist, "spatialization.enabled"); in SinkInputStateChangedCb() local
Dhdi_sink.c2574 bool spatializationEnabled = pa_safe_streq(sinkSpatialization, "1") ? true : false; in SetHdiParam() local
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/include/
Daudio_effect_chain_adapter.h42 const char *spatializationEnabled; member
Daudio_effect_chain_manager.h62 std::string spatializationEnabled; member
/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/spatialization/
Daudio_spatialization_service.cpp332 bool spatializationEnabled = spatializationEnabledFlag_ && IsSpatializationSupported() && in UpdateSpatializationStateReal() local
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/
Daudio_effect_chain_manager.cpp81 …ChainManagerExist(const char *sceneType, const char *effectMode, const char *spatializationEnabled) in EffectChainManagerExist()
961 std::string spatializationEnabled) in ExistAudioEffectChain()
/foundation/multimedia/audio_framework/interfaces/inner_api/native/audiocommon/include/
Daudio_effect.h272 bool spatializationEnabled; member