| /foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/ |
| D | webgl_rendering_context_draw.cpp | 28 … const TexImageArg& imgArg, WebGLTexture* texture, const void* pixels, bool changeUnpackAlignment) in TexImage2D_() 48 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexImage2D() local 102 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexImage2D() local 133 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexImage2D() local 158 …const TexSubImage2DArg& imgArg, WebGLTexture* texture, const void* pixels, bool changeUnpackAlignm… in TexSubImage2D_() 173 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexSubImage2D() local 194 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexSubImage2D() local 245 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexSubImage2D() local 509 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in CheckCompressedTexImage2D() local 548 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in CompressedTexImage2D() local [all …]
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| D | webgl2_rendering_context_impl.cpp | 657 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); in TexStorage2D() local 684 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); in TexStorage3D() local 715 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexImage3D() local 776 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexImage3D() local 815 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); in CheckTexSubImage3D() local 942 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in CompressedTexImage3D() local 962 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in CompressedTexImage3D() local 996 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in CompressedTexSubImage3D() local 1015 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in CompressedTexSubImage3D() local 1936 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); in CheckTexStorage() local
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| D | webgl_framebuffer.cpp | 259 WebGLTexture* texture = context->GetObjectInstance<WebGLTexture>( in GetWebGLAttachmentInfo() local
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| D | webgl_rendering_context_base_impl.cpp | 120 napi_value WebGLRenderingContextBaseImpl::ActiveTexture(napi_env env, GLenum texture) in ActiveTexture() 134 uint32_t texture = WebGLTexture::DEFAULT_TEXTURE; in BindTexture() local 714 uint32_t texture = webGlTexture->GetTexture(); in DeleteTexture() local 879 …napi_env env, GLenum target, GLenum attachment, GLenum textureTarget, napi_value texture, GLint le… in FrameBufferTexture2D() 2060 WebGLTexture* texture = GetBoundTexture(env, target, false); in GetTexParameter() local
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| /foundation/arkui/ace_engine/frameworks/core/components/video/ |
| D | video_element_v2.cpp | 39 bool isFullScreen, const WeakPtr<Player>& player, const WeakPtr<Texture>& texture) in FireFullscreen() 85 … VideoElementV2::FireFullscreen(bool isFullScreen, bool isPlaying, const WeakPtr<Texture>& texture) in FireFullscreen() 197 …eak = AceType::WeakClaim(this)](bool fullscreen, bool isPlaying, const WeakPtr<Texture>& texture) { in SetNewComponent() 209 … const WeakPtr<Player>& player, const WeakPtr<Texture>& texture) { in SetNewComponent()
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| D | rosen_render_texture.cpp | 100 auto texture = weak.Upgrade(); in SetIsAddGaussianFuzzy() local 107 auto texture = weak.Upgrade(); in SetIsAddGaussianFuzzy() local 115 auto texture = weak.Upgrade(); in SetIsAddGaussianFuzzy() local
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| D | render_texture.cpp | 28 const RefPtr<TextureComponent> texture = AceType::DynamicCast<TextureComponent>(component); in Update() local
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| D | video_component.h | 310 void SetTexture(const WeakPtr<Texture>& texture) in SetTexture()
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| /foundation/graphic/graphic_2d/utils/gl_utils/src/ |
| D | texture.cpp | 39 Texture::Texture(uint32_t texture) in Texture()
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| /foundation/graphic/graphic_2d/utils/gl_utils/src/mock/ |
| D | texture.cpp | 23 Texture::Texture(uint32_t texture) in Texture()
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| /foundation/arkui/ace_engine/frameworks/core/components/video/resource/ |
| D | texture.cpp | 73 auto texture = weak.Upgrade(); in Create() local 97 auto texture = weak.Upgrade(); in CreateTexture() local
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| D | ext_texture.cpp | 62 auto texture = weak.Upgrade(); in Create() local 85 auto texture = weak.Upgrade(); in CreateTexture() local
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| /foundation/arkui/ace_engine/frameworks/core/components/xcomponent/resource/ |
| D | native_texture.cpp | 67 auto texture = weak.Upgrade(); in Create() local 96 auto texture = weak.Upgrade(); in CreateTexture() local
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| /foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/ |
| D | webgl_texture.h | 52 void SetTexture(uint32_t texture) in SetTexture()
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| /foundation/arkui/ace_engine/frameworks/bridge/common/dom/ |
| D | dom_video.cpp | 32 const WeakPtr<Texture>& texture) { in DOMVideo() 220 bool isFullScreen, const WeakPtr<Player>& player, const WeakPtr<Texture>& texture) in FireFullscreen()
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/ |
| D | rs_surface_node.cpp | 673 auto texture = surface_->GetSurfaceExt(config); in CreateSurfaceExt() local 712 auto texture = surface_->GetSurfaceExt(config); in SetSurfaceTextureAttachCallBack() local 724 auto texture = surface_->GetSurfaceExt(config); in SetSurfaceTextureUpdateCallBack() local
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| /foundation/graphic/graphic_2d/rosen/samples/webgl/entry/src/main/js/MainAbility/pages/index/utils/ |
| D | PlaneShape.js | 39 texture = null; field in PlaneShape
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| D | CubeShape.js | 33 texture = null; field in CubeShape
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| /foundation/arkui/ace_engine/frameworks/core/components/xcomponent/ |
| D | xcomponent_component.h | 208 void SetTexture(RefPtr<NativeTexture> texture) in SetTexture()
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| /foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/parallel_render/ |
| D | rs_parallel_render_manager.cpp | 320 std::shared_ptr<Drawing::Image> texture) in DrawImageMergeFuncForRosenDrawing() 359 auto texture = threadList_[i]->GetTexture(); in DrawImageMergeFunc() local
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/ |
| D | rs_image_base.cpp | 87 auto texture = image_->getBackendTexture(true); in DrawImage() local
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| /foundation/multimedia/media_foundation/engine/plugin/plugins/sink/sdl/video_sink/ |
| D | sdl_video_sink_plugin.cpp | 230 SDL_Texture* texture = in CreateSdlDispTexture() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
| D | device_gles.cpp | 1273 …uint32_t unit, uint32_t texture, uint32_t level, bool layered, uint32_t layer, uint32_t access, ui… in BindImageTexture() 1298 void DeviceGLES::BindTexture(uint32_t textureUnit, uint32_t target, uint32_t texture) in BindTexture() 1419 void DeviceGLES::DeleteTexture(uint32_t texture) in DeleteTexture() 1480 void DeviceGLES::UnBindTexture(uint32_t texture) in UnBindTexture()
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
| D | gltf2_data_structures.h | 494 TextureInfo texture; in CORE3D_BEGIN_NAMESPACE() member 543 TextureInfo texture; in CORE3D_BEGIN_NAMESPACE() member 556 TextureInfo texture; in CORE3D_BEGIN_NAMESPACE() member 570 TextureInfo texture; in CORE3D_BEGIN_NAMESPACE() member
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| /foundation/graphic/graphic_3d/3d_widget_adapter/test/ |
| D | 3d_widget_adapter_test.cpp | 177 TextureInfo texture{}; variable
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