Searched defs:vs (Results 1 – 10 of 10) sorted by relevance
56 VariantSpan vs(as); in AppendSpan() local78 VariantSpan vs(ts); in AppendSpan() local
86 VariantSpan vs(mergedSpan); in MergeSpans() local
46 VariantSpan vs(ts->CloneWithCharGroups(nsi.cgs)); in ProcessBidiText() local
137 for (const auto &vs : lineMetrics_[line].lineSpans) { in FindGlyphTargetIndex() local303 VariantSpan vs = TextSpan::MakeFromText(text); in Layout() local411 for (auto &vs : lineMetrics_[i].lineSpans) { in DoLayout() local
368 VariantSpan vs(newSpan); in GenerateSpan() local
401 vector<string> vs = cache.GetIncludes(); variable426 vector<string> vs = cache.GetIncludes(); variable451 vector<string> vs = cache.GetExcludes(); variable476 vector<string> vs = cache.GetExcludes(); variable786 vector<string> vs = cache.GetIncludes(); variable811 vector<string> vs = cache.GetExcludes(); variable
237 auto vs = Reporter::GetInstance()->VisitStatistic(); variable
127 auto vs = CompileShader(GL_VERTEX_SHADER, vertexShader); in CreateShader() local
725 auto& vs = rsUniRenderVisitor->dfxTargetSurfaceNames_; variable749 auto& vs = rsUniRenderVisitor->dfxTargetSurfaceNames_; variable777 auto& vs = rsUniRenderVisitor->dfxTargetSurfaceNames_; variable
422 const ShaderModule* vs = GetShaderModule(createInfo.vertShaderModuleIndex); in Create() local