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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/
DIceTargetLoweringMIPS32.h64 void setImplicitRet(Variable *Ret) { ImplicitRet = Ret; } in setImplicitRet()
65 Variable *getImplicitRet() const { return ImplicitRet; } in getImplicitRet()
67 Variable *getPhysicalRegister(RegNumT RegNum,
73 getRegistersForVariable(const Variable *Var) const override { in getRegistersForVariable()
79 getAllRegistersForVariable(const Variable *Var) const override { in getAllRegistersForVariable()
134 void emitVariable(const Variable *Var) const override;
166 void _add(Variable *Dest, Variable *Src0, Variable *Src1) { in _add()
170 void _addu(Variable *Dest, Variable *Src0, Variable *Src1) { in _addu()
174 void _and(Variable *Dest, Variable *Src0, Variable *Src1) { in _and()
178 void _andi(Variable *Dest, Variable *Src, uint32_t Imm) { in _andi()
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DIceTargetLoweringARM32.h93 Variable *getPhysicalRegister(RegNumT RegNum,
99 getRegistersForVariable(const Variable *Var) const override { in getRegistersForVariable()
110 getAllRegistersForVariable(const Variable *Var) const override { in getAllRegistersForVariable()
153 void emitVariable(const Variable *Var) const override;
168 void finishArgumentLowering(Variable *Arg, Variable *FramePtr,
188 Variable *legalizeToReg(Operand *From, RegNumT RegNum = RegNumT());
211 void lowerInt64Arithmetic(InstArithmetic::OpKind Op, Variable *Dest,
276 std::function<Variable *(Variable *)> Operation,
278 void lowerInt64AtomicRMW(Variable *Dest, uint32_t Operation, Operand *Ptr,
280 void lowerAtomicRMW(Variable *Dest, uint32_t Operation, Operand *Ptr,
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DIceTargetLoweringX8664.h48 /// Instr is the instruction producing the i1-type variable of interest.
104 /// Producers maps Variable::Number to a BoolFoldingEntry.
138 Inst *createLoweredMove(Variable *Dest, Variable *SrcVar) override { in createLoweredMove()
148 Variable *getPhysicalRegister(RegNumT RegNum,
173 getRegistersForVariable(const Variable *Var) const override { in getRegistersForVariable()
180 getAllRegistersForVariable(const Variable *Var) const override { in getAllRegistersForVariable()
236 void emitVariable(const Variable *Var) const override;
248 void finishArgumentLowering(Variable *Arg, Variable *FramePtr,
290 Variable *Base = nullptr;
291 Variable *Index = nullptr;
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DIceTargetLoweringX8632.h47 /// Instr is the instruction producing the i1-type variable of interest.
103 /// Producers maps Variable::Number to a BoolFoldingEntry.
137 Inst *createLoweredMove(Variable *Dest, Variable *SrcVar) override { in createLoweredMove()
147 Variable *getPhysicalRegister(RegNumT RegNum,
172 getRegistersForVariable(const Variable *Var) const override { in getRegistersForVariable()
179 getAllRegistersForVariable(const Variable *Var) const override { in getAllRegistersForVariable()
237 void emitVariable(const Variable *Var) const override;
252 void finishArgumentLowering(Variable *Arg, Variable *FramePtr,
294 Variable *Base = nullptr;
295 Variable *Index = nullptr;
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/third_party/skia/third_party/externals/tint/src/sem/
Dvariable.h31 class Variable; variable
41 /// Variable is the base class for local variables, global variables and
43 class Variable : public Castable<Variable, Node> {
47 /// @param type the variable type
48 /// @param storage_class the variable storage class
49 /// @param access the variable access control type
50 /// @param constant_value the constant value for the variable. May be invalid
51 Variable(const ast::Variable* declaration,
58 ~Variable() override;
61 const ast::Variable* Declaration() const { return declaration_; } in Declaration()
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/third_party/vk-gl-cts/framework/randomshaders/
DrsgVariableManager.cpp21 * \brief Variable manager.
95 ValueEntry::ValueEntry (const Variable* variable) in ValueEntry() argument
96 : m_variable (variable) in ValueEntry()
97 , m_valueRange (variable->getType()) in ValueEntry()
107 …for (vector<Variable*>::iterator i = m_declaredVariables.begin(); i != m_declaredVariables.end(); … in ~VariableScope()
110 for (vector<Variable*>::iterator i = m_liveVariables.begin(); i != m_liveVariables.end(); i++) in ~VariableScope()
114 Variable* VariableScope::allocate (const VariableType& type, Variable::Storage storage, const char*… in allocate()
116 Variable* variable = new Variable(type, storage, name); in allocate() local
119 m_liveVariables.push_back(variable); in allocate()
120 return variable; in allocate()
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DrsgVariableManager.hpp23 * \brief Variable manager.
26 * Variable manager owns variable objects until they are either explictly
46 ValueEntry (const Variable* variable);
49 const Variable* getVariable (void) const { return m_variable; } in getVariable()
55 const Variable* m_variable;
59 // Variable scope manages variable allocation.
66Variable* allocate (const VariableType& type, Variable::Storage storage, const char* name…
67 void declare (Variable* variable); //!< Move from live set to declared set
68 …void removeLive (const Variable* variable); //!< Just remove from live set (when migrati…
70 const std::vector<Variable*>& getDeclaredVariables (void) const { return m_declaredVariables; } in getDeclaredVariables()
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/third_party/python/Tools/msi/bundle/
Dbundle.wxs20 <Variable Name="ActionLikeInstalling" Value="Installing" />
22 <Variable Name="ActionLikeInstallation" Value="Setup" />
24 <Variable Name="ShortVersion" Value="$(var.MajorVersionNumber).$(var.MinorVersionNumber)" />
25 <Variable Name="ShortVersionNoDot" Value="$(var.MajorVersionNumber)$(var.MinorVersionNumber)" />
26 …<Variable Name="WinVer" Value="$(var.MajorVersionNumber).$(var.MinorVersionNumber)$(var.PyArchExt)…
27 …<Variable Name="WinVerNoDot" Value="$(var.MajorVersionNumber)$(var.MinorVersionNumber)$(var.PyArch…
29 <Variable Name="InstallAllUsers" Value="0" bal:Overridable="yes" />
31 <Variable Name="InstallLauncherAllUsers" Value="1" bal:Overridable="yes" />
33 <Variable Name="InstallLauncherAllUsers" Value="0" />
35 <Variable Name="TargetDir" Value="" bal:Overridable="yes" />
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/third_party/typescript/tests/baselines/reference/
DletDeclarations-scopes-duplicates.errors.txt1 …eclarations-scopes-duplicates.ts(2,5): error TS2451: Cannot redeclare block-scoped variable 'var1'.
2 …eclarations-scopes-duplicates.ts(3,5): error TS2451: Cannot redeclare block-scoped variable 'var1'.
3 …eclarations-scopes-duplicates.ts(5,5): error TS2451: Cannot redeclare block-scoped variable 'var2'.
4 …eclarations-scopes-duplicates.ts(6,7): error TS2451: Cannot redeclare block-scoped variable 'var2'.
5 …eclarations-scopes-duplicates.ts(8,7): error TS2451: Cannot redeclare block-scoped variable 'var3'.
6 …eclarations-scopes-duplicates.ts(9,5): error TS2451: Cannot redeclare block-scoped variable 'var3'.
7 …clarations-scopes-duplicates.ts(11,7): error TS2451: Cannot redeclare block-scoped variable 'var4'.
8 …clarations-scopes-duplicates.ts(12,7): error TS2451: Cannot redeclare block-scoped variable 'var4'.
11 …clarations-scopes-duplicates.ts(17,5): error TS2451: Cannot redeclare block-scoped variable 'var6'.
12 …clarations-scopes-duplicates.ts(18,5): error TS2451: Cannot redeclare block-scoped variable 'var6'.
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DinvalidMultipleVariableDeclarations.errors.txt1 …Declarations.ts(32,5): error TS2403: Subsequent variable declarations must have the same type. Va…
2 …Declarations.ts(33,5): error TS2403: Subsequent variable declarations must have the same type. Va…
3 …Declarations.ts(34,5): error TS2403: Subsequent variable declarations must have the same type. Va…
4 …Declarations.ts(35,5): error TS2403: Subsequent variable declarations must have the same type. Va…
5 …Declarations.ts(36,5): error TS2403: Subsequent variable declarations must have the same type. Va…
6 …Declarations.ts(39,5): error TS2403: Subsequent variable declarations must have the same type. Va…
7 …Declarations.ts(40,5): error TS2403: Subsequent variable declarations must have the same type. Va…
8 …Declarations.ts(43,5): error TS2403: Subsequent variable declarations must have the same type. Va…
9 …Declarations.ts(46,5): error TS2403: Subsequent variable declarations must have the same type. Va…
10 …Declarations.ts(47,5): error TS2403: Subsequent variable declarations must have the same type. Va…
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DforStatementsMultipleInvalidDecl.errors.txt1 …InvalidDecl.ts(32,10): error TS2403: Subsequent variable declarations must have the same type. Va…
2 …InvalidDecl.ts(33,10): error TS2403: Subsequent variable declarations must have the same type. Va…
3 …InvalidDecl.ts(34,10): error TS2403: Subsequent variable declarations must have the same type. Va…
4 …InvalidDecl.ts(35,10): error TS2403: Subsequent variable declarations must have the same type. Va…
5 …InvalidDecl.ts(36,10): error TS2403: Subsequent variable declarations must have the same type. Va…
6 …InvalidDecl.ts(39,10): error TS2403: Subsequent variable declarations must have the same type. Va…
7 …InvalidDecl.ts(40,10): error TS2403: Subsequent variable declarations must have the same type. Va…
8 …InvalidDecl.ts(43,10): error TS2403: Subsequent variable declarations must have the same type. Va…
9 …InvalidDecl.ts(46,10): error TS2403: Subsequent variable declarations must have the same type. Va…
10 …InvalidDecl.ts(47,10): error TS2403: Subsequent variable declarations must have the same type. Va…
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DdifferentTypesWithSameName.types5 export class variable{
6 >variable : variable
11 export function doSomething(v: m.variable) {
12 >doSomething : (v: m.variable) => void
13 >v : variable
19 class variable {
20 >variable : variable
27 var v: variable = new variable();
28 >v : variable
29 >new variable() : variable
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DdestructuringSameNames.errors.txt1 …uring/destructuringSameNames.ts(21,7): error TS2451: Cannot redeclare block-scoped variable 'foo1'.
2 …ring/destructuringSameNames.ts(21,13): error TS2451: Cannot redeclare block-scoped variable 'foo1'.
3 …uring/destructuringSameNames.ts(22,7): error TS2451: Cannot redeclare block-scoped variable 'foo2'.
4 …ring/destructuringSameNames.ts(22,19): error TS2451: Cannot redeclare block-scoped variable 'foo2'.
5 …ring/destructuringSameNames.ts(23,13): error TS2451: Cannot redeclare block-scoped variable 'foo3'.
6 …ring/destructuringSameNames.ts(23,19): error TS2451: Cannot redeclare block-scoped variable 'foo3'.
7 …uring/destructuringSameNames.ts(24,9): error TS2451: Cannot redeclare block-scoped variable 'foo4'.
8 …ring/destructuringSameNames.ts(24,15): error TS2451: Cannot redeclare block-scoped variable 'foo4'.
9 …uring/destructuringSameNames.ts(25,9): error TS2451: Cannot redeclare block-scoped variable 'foo5'.
10 …ring/destructuringSameNames.ts(25,21): error TS2451: Cannot redeclare block-scoped variable 'foo5'.
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/third_party/glslang/Test/baseResults/
Dspv.ext.AnyHitShader.rahit.out76 11(gl_LaunchIDEXT): 10(ptr) Variable Input
77 14(gl_LaunchSizeEXT): 10(ptr) Variable Input
81 20(gl_PrimitiveID): 19(ptr) Variable Input
82 23(gl_InstanceID): 19(ptr) Variable Input
83 26(gl_InstanceCustomIndexEXT): 19(ptr) Variable Input
88 33(gl_WorldRayOriginEXT): 32(ptr) Variable Input
89 36(gl_WorldRayDirectionEXT): 32(ptr) Variable Input
90 39(gl_ObjectRayOriginEXT): 32(ptr) Variable Input
91 42(gl_ObjectRayDirectionEXT): 32(ptr) Variable Input
94 47(gl_RayTminEXT): 46(ptr) Variable Input
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Dspv.ext.ClosestHitShader.rchit.out81 11(gl_LaunchIDEXT): 10(ptr) Variable Input
82 14(gl_LaunchSizeEXT): 10(ptr) Variable Input
86 20(gl_PrimitiveID): 19(ptr) Variable Input
87 23(gl_InstanceID): 19(ptr) Variable Input
88 26(gl_InstanceCustomIndexEXT): 19(ptr) Variable Input
93 33(gl_WorldRayOriginEXT): 32(ptr) Variable Input
94 36(gl_WorldRayDirectionEXT): 32(ptr) Variable Input
95 39(gl_ObjectRayOriginEXT): 32(ptr) Variable Input
96 42(gl_ObjectRayDirectionEXT): 32(ptr) Variable Input
99 47(gl_RayTminEXT): 46(ptr) Variable Input
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Dspv.ClosestHitShader.rchit.out72 11(gl_LaunchIDNV): 10(ptr) Variable Input
73 14(gl_LaunchSizeNV): 10(ptr) Variable Input
77 20(gl_PrimitiveID): 19(ptr) Variable Input
78 23(gl_InstanceID): 19(ptr) Variable Input
79 26(gl_InstanceCustomIndexNV): 19(ptr) Variable Input
84 33(gl_WorldRayOriginNV): 32(ptr) Variable Input
85 36(gl_WorldRayDirectionNV): 32(ptr) Variable Input
86 39(gl_ObjectRayOriginNV): 32(ptr) Variable Input
87 42(gl_ObjectRayDirectionNV): 32(ptr) Variable Input
90 47(gl_RayTminNV): 46(ptr) Variable Input
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Dspv.ext.IntersectShader.rint.out66 11(gl_LaunchIDEXT): 10(ptr) Variable Input
67 14(gl_LaunchSizeEXT): 10(ptr) Variable Input
71 20(gl_PrimitiveID): 19(ptr) Variable Input
72 23(gl_InstanceID): 19(ptr) Variable Input
73 26(gl_InstanceCustomIndexEXT): 19(ptr) Variable Input
78 33(gl_WorldRayOriginEXT): 32(ptr) Variable Input
79 36(gl_WorldRayDirectionEXT): 32(ptr) Variable Input
80 39(gl_ObjectRayOriginEXT): 32(ptr) Variable Input
81 42(gl_ObjectRayDirectionEXT): 32(ptr) Variable Input
84 47(gl_RayTminEXT): 46(ptr) Variable Input
[all …]
Dspv.AnyHitShader.rahit.out67 11(gl_LaunchIDNV): 10(ptr) Variable Input
68 14(gl_LaunchSizeNV): 10(ptr) Variable Input
72 20(gl_PrimitiveID): 19(ptr) Variable Input
73 23(gl_InstanceID): 19(ptr) Variable Input
74 26(gl_InstanceCustomIndexNV): 19(ptr) Variable Input
79 33(gl_WorldRayOriginNV): 32(ptr) Variable Input
80 36(gl_WorldRayDirectionNV): 32(ptr) Variable Input
81 39(gl_ObjectRayOriginNV): 32(ptr) Variable Input
82 42(gl_ObjectRayDirectionNV): 32(ptr) Variable Input
85 47(gl_RayTminNV): 46(ptr) Variable Input
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/third_party/vk-gl-cts/data/gles31/shaders/es31/
Dlinkage_io_block.test84 mediump vec2 variable;
89 variable.x = float(gl_VertexID);
90 variable.y = float(gl_InstanceID);
100 mediump float variable;
105 ${FRAG_COLOR} = vec4(variable);
155 mediump float variable[1];
160 variable[0] = float(gl_VertexID);
170 mediump float variable[2];
175 ${FRAG_COLOR} = vec4(variable[0] + variable[1]);
194 mediump float variable;
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Dlinkage_shader_storage_block.test92 mediump vec2 variable;
98 vtx_val = variable.y;
108 mediump float variable;
114 ${FRAG_COLOR} = vec4(vtx_val + variable);
168 mediump float variable[];
174 vtx_val = variable[0];
184 mediump float variable[1];
190 ${FRAG_COLOR} = vec4(vtx_val + variable[0]);
206 mediump float variable[1];
212 vtx_val = variable[0];
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/third_party/vk-gl-cts/data/gles31/shaders/es32/
Dlinkage_io_block.test100 mediump vec2 variable;
105 variable.x = float(gl_VertexID);
106 variable.y = float(gl_InstanceID);
116 mediump float variable;
121 ${FRAG_COLOR} = vec4(variable);
169 mediump float variable[1];
174 variable[0] = float(gl_VertexID);
184 mediump float variable[2];
189 ${FRAG_COLOR} = vec4(variable[0] + variable[1]);
207 mediump float variable;
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/third_party/vk-gl-cts/data/gles31/shaders/gl45/
Dlinkage_io_block.test100 mediump vec2 variable;
105 variable.x = float(gl_VertexID);
106 variable.y = float(gl_InstanceID);
116 mediump float variable;
121 ${FRAG_COLOR} = vec4(variable);
169 mediump float variable[1];
174 variable[0] = float(gl_VertexID);
184 mediump float variable[2];
189 ${FRAG_COLOR} = vec4(variable[0] + variable[1]);
207 mediump float variable;
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DCollectVariables.cpp68 void MarkActive(ShaderVariable *variable) in MarkActive() argument
70 if (!variable->active) in MarkActive()
72 if (variable->isStruct()) in MarkActive()
75 for (auto &field : variable->fields) in MarkActive()
80 variable->staticUse = true; in MarkActive()
81 variable->active = true; in MarkActive()
152 const TVariable &variable,
155 ShaderVariable recordAttribute(const TIntermSymbol &variable) const;
156 ShaderVariable recordOutputVariable(const TIntermSymbol &variable) const;
157 ShaderVariable recordVarying(const TIntermSymbol &variable) const;
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/third_party/icu/docs/userguide/collation/customization/
Dignorepunct.md30 settings, also known as Variable Weighting or Alternate Handling. These options
31 change the sorting behavior of “variable” characters algorithmically. “Variable
33 the “variable top”. By default, CLDR and ICU treat spaces and punctuation as
34 variable. (This can be changed via API.) The DUCET also includes most symbols.
39 (alternate=non-ignorable) but to map variable characters to their normal primary
42 All of the following options cause variable characters to be ignored on levels
43 1..3. Only when strings compare equal up to the tertiary level may variable
48 * [UCA: Variable
55 Non-ignorable | Blanked | Shifted | Shift-Trimmed | Variable-After
70 The simplest option is to “ignore punctuation” completely, as if all variable
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/third_party/vk-gl-cts/external/vulkan-docs/src/chapters/
Dinterfaces.txt76 the variable.
99 === User-defined Variable Interface
102 or code:Output storage class form the _user-defined variable interface_.
118 An output variable, block, or structure member in a given shader stage has
119 an interface match with an input variable, block, or structure member in a
168 The value of an input variable is undefined: if the preceding stage does not
169 write to a matching output variable, as described above.
176 how many locations are consumed by a given user-variable type.
237 output variable of the same type.
248 block>> and the <<interfaces-iointerfaces-user,user-defined variable
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