1 /* 2 * Copyright (C) 2021-2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef TELEPHONY_AUDIO_MANAGER_H 17 #define TELEPHONY_AUDIO_MANAGER_H 18 19 #include <mutex> 20 #include <set> 21 22 #include "audio_device_manager.h" 23 #include "audio_proxy.h" 24 #include "audio_scene_processor.h" 25 #include "call_manager_inner_type.h" 26 #include "call_state_listener_base.h" 27 #include "ring.h" 28 #include "singleton.h" 29 #include "sound.h" 30 #include "tone.h" 31 32 namespace OHOS { 33 namespace Telephony { 34 class AudioControlManager : public CallStateListenerBase, public std::enable_shared_from_this<AudioControlManager> { 35 DECLARE_DELAYED_SINGLETON(AudioControlManager) 36 37 public: 38 void Init(); 39 int32_t SetAudioDevice(const AudioDevice &device); 40 bool PlayRingtone(); // plays the default ringtone 41 bool StopRingtone(); 42 int32_t PlayRingback(); 43 int32_t StopRingback(); 44 int32_t PlayWaitingTone(); 45 int32_t StopWaitingTone(); 46 int32_t PlayDtmfTone(char str); 47 int32_t StopDtmfTone(); 48 int32_t OnPostDialNextChar(char str); 49 int32_t PlayCallTone(ToneDescriptor type); 50 int32_t StopCallTone(); 51 int32_t MuteRinger(); 52 int32_t SetMute(bool on); 53 void SetVolumeAudible(); 54 bool IsTonePlaying() const; 55 bool IsAudioActivated() const; 56 bool IsCurrentRinging() const; 57 bool IsActiveCallExists() const; 58 bool ShouldSwitchActive() const; 59 bool ShouldSwitchDialing() const; 60 bool ShouldSwitchAlerting() const; 61 bool ShouldSwitchIncoming() const; 62 AudioDeviceType GetInitAudioDeviceType() const; 63 std::set<sptr<CallBase>> GetCallList(); 64 sptr<CallBase> GetCurrentActiveCall(); 65 AudioInterruptState GetAudioInterruptState(); 66 bool UpdateCurrentCallState(); 67 void SetRingState(RingState state); 68 void SetSoundState(SoundState state); 69 void SetToneState(ToneState state); 70 void SetLocalRingbackNeeded(bool isNeeded); 71 void NewCallCreated(sptr<CallBase> &callObjectPtr) override; 72 void CallDestroyed(const DisconnectedDetails &details) override; 73 void IncomingCallActivated(sptr<CallBase> &callObjectPtr) override; 74 void IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) override; 75 void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) override; 76 void VideoStateUpdated( 77 sptr<CallBase> &callObjectPtr, VideoStateType priorVideoState, VideoStateType nextVideoState); 78 void UpdateDeviceTypeForVideoCall(); 79 void UpdateDeviceTypeForCrs(); 80 void MuteNetWorkRingTone(); 81 bool IsVideoCall(VideoStateType videoState); 82 bool IsSoundPlaying(); 83 bool StopSoundtone(); 84 bool PlaySoundtone(); 85 86 private: 87 RingState ringState_ = RingState::STOPPED; 88 void HandleNextState(sptr<CallBase> &callObjectPtr, TelCallState nextState); 89 void HandlePriorState(sptr<CallBase> &callObjectPtr, TelCallState priorState); 90 void HandleCallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState); 91 void HandleNewActiveCall(sptr<CallBase> &callObjectPtr); 92 bool IsNumberAllowed(const std::string &phoneNum); 93 void PlayCallEndedTone(TelCallState priorState, TelCallState nextState, CallEndedType type); 94 sptr<CallBase> GetCallBase(int32_t callId); 95 AudioInterruptState audioInterruptState_ = AudioInterruptState::INTERRUPT_STATE_DEACTIVATED; 96 bool ShouldPlayRingtone() const; 97 bool IsEmergencyCallExists() const; 98 void UpdateForegroundLiveCall(); 99 void ProcessAudioWhenCallActive(sptr<CallBase> &callObjectPtr); 100 ToneState toneState_ = ToneState::STOPPED; 101 SoundState soundState_ = SoundState::STOPPED; 102 bool isLocalRingbackNeeded_; 103 bool isCrsVibrating_ = false; 104 std::set<sptr<CallBase>> totalCalls_; 105 std::unique_ptr<Ring> ring_; 106 std::unique_ptr<Tone> tone_; 107 std::unique_ptr<Sound> sound_; 108 std::mutex mutex_; 109 sptr<CallBase> frontCall_ = nullptr; 110 }; 111 } // namespace Telephony 112 } // namespace OHOS 113 #endif // TELEPHONY_AUDIO_MANAGER_H 114