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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_BASE_CUSTOM_NODE_BASE_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_BASE_CUSTOM_NODE_BASE_H
18 
19 #include <functional>
20 #include <list>
21 #include <string>
22 
23 #include "base/memory/ace_type.h"
24 #include "base/utils/macros.h"
25 #include "core/components_ng/base/frame_node.h"
26 #include "core/components_ng/base/view_stack_processor.h"
27 #include "core/components_ng/pattern/custom/custom_node_pattern.h"
28 #include "core/pipeline/base/element_register.h"
29 
30 namespace OHOS::Ace::NG {
31 
32 class ACE_EXPORT CustomNodeBase : public virtual AceType {
33     DECLARE_ACE_TYPE(CustomNodeBase, AceType);
34 
35 public:
36     CustomNodeBase() = default;
37     ~CustomNodeBase() override;
38 
FireOnAppear()39     void FireOnAppear()
40     {
41         if (appearFunc_) {
42             appearFunc_();
43         }
44         executeFireOnAppear_ = true;
45     }
46 
FireOnDisappear()47     void FireOnDisappear()
48     {
49         if (destroyFunc_) {
50             destroyFunc_();
51         }
52     }
53 
SetRenderFunction(const RenderFunction & renderFunction)54     virtual void SetRenderFunction(const RenderFunction& renderFunction) {}
55 
SetAppearFunction(std::function<void ()> && appearFunc)56     void SetAppearFunction(std::function<void()>&& appearFunc)
57     {
58         appearFunc_ = std::move(appearFunc);
59     }
60 
SetUpdateFunction(std::function<void ()> && updateFunc)61     void SetUpdateFunction(std::function<void()>&& updateFunc)
62     {
63         updateFunc_ = std::move(updateFunc);
64     }
65 
SetDestroyFunction(std::function<void ()> && destroyFunc)66     void SetDestroyFunction(std::function<void()>&& destroyFunc)
67     {
68         destroyFunc_ = std::move(destroyFunc);
69     }
70 
SetReloadFunction(std::function<void (bool)> && reloadFunc)71     void SetReloadFunction(std::function<void(bool)>&& reloadFunc)
72     {
73         reloadFunc_ = std::move(reloadFunc);
74     }
75 
FireReloadFunction(bool deep)76     void FireReloadFunction(bool deep)
77     {
78         if (reloadFunc_) {
79             reloadFunc_(deep);
80         }
81     }
82 
83     virtual void SetCompleteReloadFunc(RenderFunction&& func) = 0;
84 
SetPageTransitionFunction(std::function<void ()> && pageTransitionFunc)85     void SetPageTransitionFunction(std::function<void()>&& pageTransitionFunc)
86     {
87         pageTransitionFunc_ = std::move(pageTransitionFunc);
88     }
89 
CallPageTransitionFunction()90     void CallPageTransitionFunction() const
91     {
92         if (pageTransitionFunc_) {
93             pageTransitionFunc_();
94         }
95     }
96 
SetForceUpdateNodeFunc(std::function<void (int32_t)> && forceNodeUpdateFunc)97     void SetForceUpdateNodeFunc(std::function<void(int32_t)>&& forceNodeUpdateFunc)
98     {
99         forceNodeUpdateFunc_ = std::move(forceNodeUpdateFunc);
100     }
101 
FireNodeUpdateFunc(ElementIdType id)102     void FireNodeUpdateFunc(ElementIdType id)
103     {
104         if (forceNodeUpdateFunc_) {
105             forceNodeUpdateFunc_(id);
106         } else {
107             LOGE("fail to find node update func to execute %{public}d node update", id);
108         }
109     }
110 
111     void FireRecycleSelf();
112 
SetRecycleFunction(std::function<void (RefPtr<CustomNodeBase>)> && recycleCustomNode)113     void SetRecycleFunction(std::function<void(RefPtr<CustomNodeBase>)>&& recycleCustomNode)
114     {
115         recycleCustomNodeFunc_ = std::move(recycleCustomNode);
116     }
117 
SetRecycleRenderFunc(std::function<void ()> && func)118     void SetRecycleRenderFunc(std::function<void()>&& func)
119     {
120         recycleRenderFunc_ = std::move(func);
121     }
122 
FireRecycleRenderFunc()123     void FireRecycleRenderFunc()
124     {
125         if (recycleRenderFunc_) {
126             ACE_SCOPED_TRACE("CustomNode:BuildRecycle %s", GetJSViewName().c_str());
127             {
128                 ScopedViewStackProcessor scopedViewStackProcessor;
129                 recycleRenderFunc_();
130             }
131             for (const auto& weak : recyclePatterns_) {
132                 auto pattern = weak.Upgrade();
133                 if (pattern) {
134                     pattern->OnReuse();
135                 }
136             }
137             recyclePatterns_.clear();
138             recycleRenderFunc_ = nullptr;
139         }
140     }
141 
HasRecycleRenderFunc()142     bool HasRecycleRenderFunc()
143     {
144         return recycleRenderFunc_ != nullptr;
145     }
146 
ResetRecycle()147     void ResetRecycle()
148     {
149         recycleRenderFunc_ = nullptr;
150     }
151 
SetSetActiveFunc(std::function<void (bool)> && func)152     void SetSetActiveFunc(std::function<void(bool)>&& func)
153     {
154         setActiveFunc_ = std::move(func);
155     }
156 
157     void SetOnDumpInfoFunc(std::function<void(const std::vector<std::string>&)>&& func);
158 
FireSetActiveFunc(bool active)159     void FireSetActiveFunc(bool active)
160     {
161         if (setActiveFunc_) {
162             setActiveFunc_(active);
163         }
164     }
165 
FireOnDumpInfoFunc(const std::vector<std::string> & params)166     void FireOnDumpInfoFunc(const std::vector<std::string>& params)
167     {
168         if (onDumpInfoFunc_) {
169             onDumpInfoFunc_(params);
170         }
171     }
172 
Reset()173     void Reset()
174     {
175         updateFunc_ = nullptr;
176         appearFunc_ = nullptr;
177         destroyFunc_ = nullptr;
178     }
179 
180     // called by view in js thread
181     void MarkNeedUpdate();
182 
183     // called by pipeline in js thread of update.
184     void Update();
185 
SetJSViewName(std::string && name)186     void SetJSViewName(std::string&& name)
187     {
188         jsViewName_ = name;
189     }
190 
GetJSViewName()191     std::string& GetJSViewName()
192     {
193         return jsViewName_;
194     }
195 
SetExtraInfo(const ExtraInfo extraInfo)196     void SetExtraInfo(const ExtraInfo extraInfo)
197     {
198         extraInfo_ = std::move(extraInfo);
199     }
200 
GetExtraInfo()201     const ExtraInfo& GetExtraInfo() const
202     {
203         return extraInfo_;
204     }
205 
HasExtraInfo()206     bool HasExtraInfo() {
207         if (!extraInfo_.page.empty()) {
208             return true;
209         }
210         return false;
211     }
212 
213 protected:
214     std::string jsViewName_;
215     ExtraInfo extraInfo_;
216 
217 private:
218     std::function<void()> updateFunc_;
219     std::function<void()> appearFunc_;
220     std::function<void()> destroyFunc_;
221     std::function<void()> pageTransitionFunc_;
222     std::function<void(bool)> reloadFunc_;
223     std::function<void()> completeReloadFunc_;
224     std::function<void(int32_t)> forceNodeUpdateFunc_;
225     std::function<void(RefPtr<CustomNodeBase>)> recycleCustomNodeFunc_;
226     std::function<void()> recycleRenderFunc_;
227     std::function<void(bool)> setActiveFunc_;
228     std::function<void(const std::vector<std::string>&)> onDumpInfoFunc_;
229     bool needRebuild_ = false;
230     bool executeFireOnAppear_ = false;
231     std::list<WeakPtr<Pattern>> recyclePatterns_;
232 };
233 } // namespace OHOS::Ace::NG
234 
235 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_BASE_CUSTOM_NODE_BASE_H
236