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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_CUSTOM_PAINT_CANVAS_MODEL_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_CUSTOM_PAINT_CANVAS_MODEL_H
18 
19 #include <mutex>
20 
21 #include "core/components_ng/pattern/custom_paint/custom_paint_pattern.h"
22 
23 namespace OHOS::Ace {
24 class CanvasModel {
25 public:
26     static CanvasModel* GetInstance();
27     virtual ~CanvasModel() = default;
28 
29     virtual RefPtr<AceType> Create() = 0;
30     virtual RefPtr<AceType> GetTaskPool(RefPtr<AceType>& pattern) = 0;
PushCanvasPattern(RefPtr<AceType> & canvasPattern)31     virtual void PushCanvasPattern(RefPtr<AceType>& canvasPattern) {};
SetOnReady(std::function<void (uint32_t)> && onReady)32     virtual void SetOnReady(std::function<void(uint32_t)>&& onReady) {};
SetOnReady(std::function<void ()> && onReady)33     virtual void SetOnReady(std::function<void()>&& onReady) {};
34 
35 private:
36     static std::unique_ptr<CanvasModel> instance_;
37     static std::mutex mutex_;
38 };
39 } // namespace OHOS::Ace
40 
41 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_CUSTOM_PAINT_CANVAS_MODEL_H
42