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1 /*
2  * Copyright (c) 2022-2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_GRID_GRID_SCROLL_GRID_SCROLL_LAYOUT_ALGORITHM_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_GRID_GRID_SCROLL_GRID_SCROLL_LAYOUT_ALGORITHM_H
18 
19 #include "core/components_ng/layout/layout_wrapper.h"
20 #include "core/components_ng/pattern/grid/grid_item_layout_property.h"
21 #include "core/components_ng/pattern/grid/grid_layout_base_algorithm.h"
22 #include "core/components_ng/pattern/grid/grid_layout_info.h"
23 #include "core/components_ng/pattern/grid/grid_layout_property.h"
24 #include "core/components_ng/pattern/scrollable/scrollable_properties.h"
25 
26 namespace OHOS::Ace::NG {
27 class ACE_EXPORT GridScrollLayoutAlgorithm : public GridLayoutBaseAlgorithm {
28     DECLARE_ACE_TYPE(GridScrollLayoutAlgorithm, GridLayoutBaseAlgorithm);
29 
30 public:
GridScrollLayoutAlgorithm(GridLayoutInfo gridLayoutInfo,uint32_t crossCount,uint32_t mainCount)31     GridScrollLayoutAlgorithm(GridLayoutInfo gridLayoutInfo, uint32_t crossCount, uint32_t mainCount)
32         : GridLayoutBaseAlgorithm(std::move(gridLayoutInfo)), crossCount_(crossCount), mainCount_(mainCount) {};
33     ~GridScrollLayoutAlgorithm() override = default;
34 
35     void Measure(LayoutWrapper* layoutWrapper) override;
36     void Layout(LayoutWrapper* layoutWrapper) override;
37 
38     static void PrintGridMatrix(
39         const std::map<int32_t, std::map<int32_t, int32_t>>& gridMatrix, const std::map<int32_t, float>& positions);
40     static void PrintLineHeightMap(const std::map<int32_t, float>& lineHeightMap);
SetCanOverScroll(bool canOverScroll)41     void SetCanOverScroll(bool canOverScroll)
42     {
43         canOverScroll_ = canOverScroll;
44     }
45 
SetScrollSource(int32_t scrollSource)46     void SetScrollSource(int32_t scrollSource)
47     {
48         scrollSource_ = scrollSource;
49     }
50 
51     /**
52      * @brief Set enableSkipping_ parameter. When skip is enabled, the algorithm would skip measuring intermediate items
53      * when the offset change is large (larger than the whole viewport).
54      *
55      * @param skip
56      */
SetLineSkipping(bool skip)57     void SetLineSkipping(bool skip)
58     {
59         enableSkipping_ = skip;
60     }
61 
GetScrollGridLayoutInfo()62     GridLayoutInfo GetScrollGridLayoutInfo()
63     {
64         return scrollGridLayoutInfo_;
65     }
66 
67     template<class T>
DeleteItemsOutOfScope(std::map<int32_t,T> & map,int32_t startLineIndex,int32_t endLineIndex)68     void DeleteItemsOutOfScope(std::map<int32_t, T>& map, int32_t startLineIndex, int32_t endLineIndex)
69     {
70         auto iter = map.begin();
71         while (iter != map.end()) {
72             if (iter->first < startLineIndex || iter->first > endLineIndex) {
73                 iter = map.erase(iter);
74             } else {
75                 ++iter;
76             }
77         }
78     }
79 
80 protected:
81     void SkipForwardLines(float mainSize, LayoutWrapper* layoutWrapper);
82     void SkipBackwardLines(float mainSize, LayoutWrapper* layoutWrapper);
83 
84 private:
85     void FillGridViewportAndMeasureChildren(float mainSize, float crossSize, LayoutWrapper* layoutWrapper);
86     void ReloadToStartIndex(float mainSize, float crossSize, LayoutWrapper* layoutWrapper);
87     float MeasureRecordedItems(float mainSize, float crossSize, LayoutWrapper* layoutWrapper);
88     bool UseCurrentLines(float mainSize, float crossSize, LayoutWrapper* layoutWrapper, float& mainLength);
89     virtual void SkipLargeOffset(float mainSize, LayoutWrapper* layoutWrapper);
90 
91     // fill start of viewport
92     bool FillBlankAtStart(float mainSize, float crossSize, LayoutWrapper* layoutWrapper);
93     float FillNewLineForward(float crossSize, float mainSize, LayoutWrapper* layoutWrapper);
94     void AddForwardLines(int32_t currentIndex, float crossSize, float mainSize, LayoutWrapper* layoutWrapper);
95     void UpdateMatrixForAddedItems();
96 
97     // fill end of viewport
98     void FillBlankAtEnd(float mainSize, float crossSize, LayoutWrapper* layoutWrapper, float& mainLength);
99     float FillNewLineBackward(float crossSize, float mainSize, LayoutWrapper* layoutWrapper, bool reverse);
100 
101     // Measure grid item which not exist in grid matrix already, need to place it and save to grid matrix.
102     int32_t MeasureNewChild(const SizeF& frameSize, int32_t itemIndex, LayoutWrapper* layoutWrapper,
103         const RefPtr<LayoutWrapper>& childLayoutWrapper, bool reverse);
104     // Measure grid item which exist in grid matrix already, needn't to place it again.
105     int32_t MeasureChildPlaced(const SizeF& frameSize, int32_t itemIndex, int32_t crossStart,
106         LayoutWrapper* layoutWrapper, const RefPtr<LayoutWrapper>& childLayoutWrapper);
107     void MeasureChild(LayoutWrapper* layoutWrapper, const SizeF& frameSize,
108         const RefPtr<LayoutWrapper>& childLayoutWrapper, int32_t crossStart, int32_t crossSpan);
109 
110     // Compote position of grid item in cross axis.
111     float ComputeItemCrossPosition(LayoutWrapper* layoutWrapper, int32_t crossStart) const;
112     virtual void LargeItemLineHeight(const RefPtr<LayoutWrapper>& itemWrapper, bool& hasNormalItem);
113     // Find next valid cell when current is not valid.
114     bool GetNextGrid(int32_t& curMain, int32_t& curCross, bool reverse) const;
115     // Find a valid cell to place grid item and save to grid matrix.
116     bool CheckGridPlaced(int32_t index, int32_t main, int32_t cross, int32_t mainSpan, int32_t crossSpan);
117     LayoutConstraintF CreateChildConstraint(float mainSize, float crossSize,
118         const RefPtr<GridLayoutProperty>& gridLayoutProperty, int32_t crossStart, int32_t crossSpan) const;
119     void ModifyCurrentOffsetWhenReachEnd(float mainSize, LayoutWrapper* layoutWrapper);
120     void InitialItemsCrossSize(
121         const RefPtr<GridLayoutProperty>& layoutProperty, const SizeF& frameSize, int32_t childrenCount);
122     bool IsIndexInMatrix(int32_t index, int32_t& startLine);
123     void UpdateGridLayoutInfo(LayoutWrapper* layoutWrapper, float mainSize);
124     virtual void GetTargetIndexInfoWithBenchMark(
125         LayoutWrapper* layoutWrapper, bool isTargetBackward, int32_t targetIndex);
126 
127     void UpdateOffsetOnVirtualKeyboardHeightChange(LayoutWrapper* layoutWrapper, float mainSize);
128     void AdaptToChildMainSize(LayoutWrapper* layoutWrapper, RefPtr<GridLayoutProperty>& gridLayoutProperty,
129         float mainSize, const SizeF& idealSize);
130     void UpdateOffsetOnHeightChangeDuringAnimation(LayoutWrapper* layoutWrapper, float mainSize);
131 
132     int32_t GetStartingItem(LayoutWrapper* layoutWrapper, int32_t currentIndex);
133 
134     OffsetF CalculateLargeItemOffset(
135         OffsetF currOffset, int32_t itemIndex, int32_t currLineIndex, int32_t currentCrossIndex);
136     bool NeedAdjust(const RefPtr<GridItemLayoutProperty>& itemLayoutWrapper);
137     virtual void AdjustRowColSpan(
138         const RefPtr<LayoutWrapper>& itemLayoutWrapper, LayoutWrapper* layoutWrapper, int32_t itemIndex);
139     void LargeItemNextLineHeight(int32_t currentLineIndex, LayoutWrapper* layoutWrapper);
140     void LargeItemForwardLineHeight(int32_t currentLineIndex, LayoutWrapper* LayoutWrapper);
141     int32_t CalculateLineIndexForLargeItem(std::map<int32_t, std::map<int32_t, int32_t>>::iterator gridMatrixIter,
142         int32_t currentIndex, int32_t lineIndex, LayoutWrapper* layoutWrapper);
143     void CalculateLineHeightForLargeItem(int32_t lineIndex, int32_t currentLineIndex,
144         std::map<int32_t, std::map<int32_t, int32_t>>::iterator gridMatrixIter, LayoutWrapper* layoutWrapper);
145     void ScrollToIndexStart(LayoutWrapper* layoutWrapper, int32_t targetIndex);
146     void ScrollToIndexAuto(LayoutWrapper* layoutWrapper, float mainSize, int32_t targetIndex);
147     bool IsScrollToEndLine() const;
148     bool IsEndLineInScreenWithGap(int32_t targetLine, float totalViewHeight, float mainSize) const;
149     void UpdateCurrentOffsetForJumpTo(float mainSize);
150     void SkipRegularLines(bool forward);
151     void SupplyAllData2ZeroIndex(float mainSize, float crossSize, LayoutWrapper* layoutWrapper);
152 
153     void FillCacheLineAtEnd(float mainSize, float crossSize, LayoutWrapper* layoutWrapper);
154     float FillNewCacheLineBackward(float crossSize, float mainSize, LayoutWrapper* layoutWrapper);
155     int32_t MeasureCachedChild(const SizeF& frameSize, int32_t itemIndex, LayoutWrapper* layoutWrapper,
156         const RefPtr<LayoutWrapper>& childLayoutWrapper);
157 
158     void LayoutCachedItem(LayoutWrapper* layoutWrapper, int32_t cacheCount);
159     void LayoutBackwardCachedLine(LayoutWrapper* layoutWrapper, int32_t cacheCount);
160     void LayoutForwardCachedLine(LayoutWrapper* layoutWrapper, int32_t cacheCount);
161     void CreateCachedChildConstraint(LayoutWrapper* layoutWrapper, float mainSize, float crossSize);
162 
163     static void PostIdleTask(RefPtr<FrameNode> frameNode, const GridPredictLayoutParam& param);
164     static bool PredictBuildItem(RefPtr<LayoutWrapper> wrapper, const LayoutConstraintF& constraint);
165     static void SyncGeometry(RefPtr<LayoutWrapper>& wrapper);
166     void CompeleteItemCrossPosition(LayoutWrapper* layoutWrapper, std::map<int32_t, int32_t> items);
167     /**
168      * @brief Updates the main line during ReloadToStartIndex based on the new crossCount_.
169      *
170      * @param startIdx index of the first GridItem in viewport
171      */
172     virtual void UpdateMainLineOnReload(int32_t startIdx);
173 
174 protected:
175     uint32_t crossCount_ = 0;
176     uint32_t mainCount_ = 0;
177     int32_t currentItemRowSpan_ = 0;
178     int32_t currentItemColSpan_ = 0;
179     int32_t currentItemRowStart_ = -1;
180     int32_t currentItemColStart_ = -1;
181     int32_t currentItemRowEnd_ = -1;
182     int32_t currentItemColEnd_ = -1;
183     float cellAveLength_ = -1.0f;
184 
185 private:
186     int32_t currentMainLineIndex_ = 0;        // it equals to row index in vertical grid
187     int32_t moveToEndLineIndex_ = -1;         // place index in the last line when scroll to index after matrix
188     std::map<int32_t, float> itemsCrossSize_; // grid item's size in cross axis.
189     Axis axis_ = Axis::VERTICAL;
190 
191     float mainGap_ = 0;
192     float crossGap_ = 0;
193     float crossPaddingOffset_ = 0;
194     int32_t lastCross_ = 0;
195     bool isChildrenUpdated_ = false;
196     bool canOverScroll_ = false;
197     bool enableSkipping_ = true; // enables skipping lines on a large offset change.
198     GridLayoutInfo scrollGridLayoutInfo_;
199 
200     // Map structure: [index, crossPosition], store cross position of each item.
201     std::map<int32_t, float> itemsCrossPosition_;
202     int32_t scrollSource_ = SCROLL_FROM_NONE;
203     OffsetF childFrameOffset_;
204     std::list<int32_t> predictBuildList_;
205     LayoutConstraintF cachedChildConstraint_;
206 
207     ACE_DISALLOW_COPY_AND_MOVE(GridScrollLayoutAlgorithm);
208 };
209 
210 } // namespace OHOS::Ace::NG
211 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_GRID_GRID_SCROLL_GRID_SCROLL_LAYOUT_ALGORITHM_H
212