1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_MODEL_MODEL_PATTERN_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_MODEL_MODEL_PATTERN_H 18 19 #include <memory> 20 21 #include "base/memory/referenced.h" 22 #include "core/components_ng/event/touch_event.h" 23 #include "core/components_ng/layout/layout_property.h" 24 #include "core/components_ng/pattern/model/model_adapter_wrapper.h" 25 #include "core/components_ng/pattern/model/model_layout_algorithm.h" 26 #include "core/components_ng/pattern/model/model_paint_method.h" 27 #include "core/components_ng/pattern/model/model_paint_property.h" 28 #include "core/components_ng/pattern/pattern.h" 29 #include "core/components_ng/property/property.h" 30 31 namespace OHOS::Ace::NG { 32 class ACE_EXPORT ModelPattern : public Pattern { 33 DECLARE_ACE_TYPE(ModelPattern, Pattern); 34 35 public: 36 ModelPattern(uint32_t key, Render3D::SurfaceType surfaceType, const std::string& bundleName, 37 const std::string& moduleName); 38 ~ModelPattern() override; 39 CreatePaintProperty()40 RefPtr<PaintProperty> CreatePaintProperty() override 41 { 42 return MakeRefPtr<ModelPaintProperty>(); 43 } 44 CreateNodePaintMethod()45 RefPtr<NodePaintMethod> CreateNodePaintMethod() override 46 { 47 return MakeRefPtr<ModelPaintMethod>(WeakClaim(RawPtr(modelAdapter_))); 48 } 49 CreateLayoutProperty()50 RefPtr<LayoutProperty> CreateLayoutProperty() override 51 { 52 return MakeRefPtr<LayoutProperty>(); 53 } 54 CreateLayoutAlgorithm()55 RefPtr<LayoutAlgorithm> CreateLayoutAlgorithm() override 56 { 57 return MakeRefPtr<ModelLayoutAlgorithm>(WeakClaim(RawPtr(modelAdapter_))); 58 } 59 60 void OnModifyDone() override; 61 void OnRebuildFrame() override; 62 63 private: 64 uint32_t GetKey(); 65 void OnAttachToFrameNode() override; 66 void OnDetachFromFrameNode(FrameNode* node) override; 67 bool OnDirtyLayoutWrapperSwap(const RefPtr<LayoutWrapper>& dirty, const DirtySwapConfig& config) override; 68 bool NeedsRepaint(); 69 void HandleTouchEvent(const TouchEventInfo& info); 70 void MarkDirtyNode(const PropertyChangeFlag flag); 71 72 uint32_t key_ = -1; 73 74 RefPtr<ModelAdapterWrapper> modelAdapter_; 75 RefPtr<TouchEventImpl> touchListener_; 76 77 ACE_DISALLOW_COPY_AND_MOVE(ModelPattern); 78 }; 79 80 } // namespace OHOS::Ace::NG 81 82 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_MODEL_MODEL_PATTERN_H 83