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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_NODE_CONTAINER_NODE_CONTAINER_PATTERN_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_NODE_CONTAINER_NODE_CONTAINER_PATTERN_H
18 
19 #include "base/utils/noncopyable.h"
20 #include "base/utils/utils.h"
21 #include "core/components_ng/pattern/node_container/node_container_layout_algorithm.h"
22 #include "core/components_ng/pattern/pattern.h"
23 #include "core/components_ng/pattern/stack/stack_layout_algorithm.h"
24 #include "core/components_ng/pattern/stack/stack_layout_property.h"
25 
26 namespace OHOS::Ace::NG {
27 class NodeContainerPattern : virtual public Pattern {
28     DECLARE_ACE_TYPE(NodeContainerPattern, Pattern);
29 
30 public:
31     NodeContainerPattern() = default;
32     ~NodeContainerPattern() override = default;
33 
CreateLayoutProperty()34     RefPtr<LayoutProperty> CreateLayoutProperty() override
35     {
36         return MakeRefPtr<StackLayoutProperty>();
37     }
38 
CreateLayoutAlgorithm()39     RefPtr<LayoutAlgorithm> CreateLayoutAlgorithm() override
40     {
41         return MakeRefPtr<NodeContainerLayoutAlgorithm>();
42     }
43 
44     void RemakeNode();
45 
BindController(std::function<void ()> && resetFunc)46     void BindController(std::function<void()>&& resetFunc)
47     {
48         resetFunc_ = std::move(resetFunc);
49     }
50 
ResetController()51     void ResetController() const
52     {
53         CHECK_NULL_VOID(resetFunc_);
54         resetFunc_();
55     }
56 
SetMakeFunction(std::function<RefPtr<UINode> ()> && makeFunc)57     void SetMakeFunction(std::function<RefPtr<UINode>()>&& makeFunc)
58     {
59         makeFunc_ = std::move(makeFunc);
60     }
61 
FireMakeFunction()62     RefPtr<UINode> FireMakeFunction() const
63     {
64         CHECK_NULL_RETURN(makeFunc_, nullptr);
65         return makeFunc_();
66     }
67 
SetOnResize(std::function<void (const SizeF & size)> && resizeFunc)68     void SetOnResize(std::function<void(const SizeF& size)>&& resizeFunc)
69     {
70         resizeFunc_ = std::move(resizeFunc);
71     }
72 
FireOnResize(const SizeF & size)73     void FireOnResize(const SizeF& size) const
74     {
75         CHECK_NULL_VOID(resizeFunc_);
76         resizeFunc_(size);
77     }
78 
GetFocusPattern()79     FocusPattern GetFocusPattern() const override
80     {
81         return { FocusType::SCOPE, true };
82     }
83 
IsAtomicNode()84     bool IsAtomicNode() const override
85     {
86         return true;
87     }
88 
89     bool OnDirtyLayoutWrapperSwap(const RefPtr<LayoutWrapper>& dirty, const DirtySwapConfig& config) override;
90 
91     void OnAddBaseNode();
92 
93     RefPtr<FrameNode> GetExportTextureNode() const;
94 
GetSurfaceId()95     uint64_t GetSurfaceId() const
96     {
97         return surfaceId_;
98     }
99 
100     void ResetExportTextureInfo();
101 
102 private:
103     void OnDetachFromFrameNode(FrameNode* frameNode) override;
104     void OnMountToParentDone() override;
105     void SetExportTextureInfoIfNeeded();
106     bool HandleTextureExport(bool isStop);
107     std::function<void()> resetFunc_;
108     std::function<RefPtr<UINode>()> makeFunc_;
109     std::function<void(const SizeF& size)> resizeFunc_;
110     WeakPtr<UINode> exportTextureNode_;
111     uint64_t surfaceId_ = 0U;
112 
113     ACE_DISALLOW_COPY_AND_MOVE(NodeContainerPattern);
114 };
115 } // namespace OHOS::Ace::NG
116 
117 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_NODE_CONTAINER_NODE_CONTAINER_PATTERN_H
118