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1 /*
2  * Copyright (C) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef API_CORE_IMAGE_IANIMATED_IMAGE_H
17 #define API_CORE_IMAGE_IANIMATED_IMAGE_H
18 
19 #include <base/containers/unique_ptr.h>
20 #include <core/image/intf_image_container.h>
21 #include <core/namespace.h>
22 
CORE_BEGIN_NAMESPACE()23 CORE_BEGIN_NAMESPACE()
24 
25 /** Interface for decoding animated images for different image formats. */
26 class IAnimatedImage {
27 public:
28     static constexpr int MAX_ERR_MSG_LEN = 128;
29 
30     /** Single frame from animation. */
31     struct AnimationFrame {
32         /** frame timestamp */
33         uint64_t timestamp;
34 
35         /** frame number starting from 0 */
36         uint32_t frameNumber;
37 
38         /** Pointer to image container for this frame */
39         IImageContainer::Ptr image;
40     };
41 
42     /** Restart animation from begining */
43     virtual void Restart() = 0;
44 
45     /** Get loop count */
46     virtual uint32_t GetLoopCount() = 0;
47 
48     /** Get total number of frames */
49     virtual uint32_t GetNumberOfFrames() = 0;
50 
51     /** Get the next animation frame. */
52     virtual AnimationFrame GetNextFrame() = 0;
53 
54     /** Preventing copy construction and assign. */
55     IAnimatedImage(IAnimatedImage const&) = delete;
56     IAnimatedImage& operator=(IAnimatedImage const&) = delete;
57 
58     struct Deleter {
59         constexpr Deleter() noexcept = default;
60         void operator()(IAnimatedImage* ptr) const
61         {
62             ptr->Destroy();
63         }
64     };
65     using Ptr = BASE_NS::unique_ptr<IAnimatedImage, Deleter>;
66 
67 protected:
68     IAnimatedImage() = default;
69     virtual ~IAnimatedImage() = default;
70     virtual void Destroy() = 0;
71 };
72 CORE_END_NAMESPACE()
73 
74 #endif // API_CORE_IMAGE_IANIMATED_IMAGE_H
75