1 /*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "custom_vibration_matcher.h"
17
18 #include <cmath>
19 #include <map>
20
21 #include "sensors_errors.h"
22
23 #undef LOG_TAG
24 #define LOG_TAG "CustomVibrationMatcher"
25
26 namespace OHOS {
27 namespace Sensors {
28 namespace {
29 const std::map<int32_t, std::vector<int32_t>> TRANSIENT_VIBRATION_INFOS = {
30 {0x28, {0x4d, 0x4d, 0x0b}}, {0x2c, {0x2a, 0x64, 0x07}}, {0x30, {0x44, 0x52, 0x16}},
31 {0x3c, {0x45, 0x34, 0x0a}}, {0x40, {0x2e, 0x43, 0x0a}}, {0x48, {0x51, 0x52, 0x0a}},
32 {0x4c, {0x3a, 0x0c, 0x0f}}, {0x50, {0x64, 0x20, 0x14}}, {0x54, {0x55, 0x34, 0x1c}},
33 {0x5c, {0x32, 0x0c, 0x13}}, {0x60, {0x12, 0x07, 0x0a}}
34 };
35 constexpr int32_t FREQUENCY_MIN = 0;
36 constexpr int32_t FREQUENCY_MAX = 100;
37 constexpr int32_t INTENSITY_MIN = 0;
38 constexpr int32_t INTENSITY_MAX = 100;
39 constexpr int32_t TRANSIENT_GRADE_NUM = 4;
40 constexpr int32_t CONTINUOUS_GRADE_NUM = 8;
41 constexpr int32_t CONTINUOUS_GRADE_MASK = 100;
42 constexpr float ROUND_OFFSET = 0.5;
43 constexpr float TRANSIENT_GRADE_GAIN = 0.25;
44 constexpr float CONTINUOUS_GRADE_SCALE = 100. / 8;
45 constexpr float INTENSITY_WEIGHT = 0.5;
46 constexpr float FREQUENCY_WEIGHT = 0.5;
47 constexpr float WEIGHT_SUM_INIT = 100;
48 constexpr int32_t STOP_WAVEFORM = 0;
49 constexpr int32_t EFFECT_ID_BOUNDARY = 1000;
50 constexpr int32_t DURATION_MAX = 1600;
51 constexpr float CURVE_INTENSITY_SCALE = 100.00;
52 constexpr int32_t SLICE_STEP = 50;
53 constexpr int32_t CONTINUOUS_VIBRATION_DURATION_MIN = 15;
54 } // namespace
55
TransformTime(const VibratePackage & package,std::vector<CompositeEffect> & compositeEffects)56 int32_t CustomVibrationMatcher::TransformTime(const VibratePackage &package,
57 std::vector<CompositeEffect> &compositeEffects)
58 {
59 CALL_LOG_ENTER;
60 VibratePattern flatPattern = MixedWaveProcess(package);
61 if (flatPattern.events.empty()) {
62 MISC_HILOGE("The events of pattern is empty");
63 return ERROR;
64 }
65 int32_t frontTime = 0;
66 for (const VibrateEvent &event : flatPattern.events) {
67 TimeEffect timeEffect;
68 timeEffect.delay = event.time - frontTime;
69 timeEffect.time = event.duration;
70 CompositeEffect compositeEffect;
71 compositeEffect.timeEffect = timeEffect;
72 compositeEffects.push_back(compositeEffect);
73 frontTime = event.time;
74 }
75 TimeEffect timeEffect;
76 timeEffect.delay = flatPattern.events.back().duration;
77 timeEffect.time = 0;
78 CompositeEffect compositeEffect;
79 compositeEffect.timeEffect = timeEffect;
80 compositeEffects.push_back(compositeEffect);
81 return SUCCESS;
82 }
83
TransformEffect(const VibratePackage & package,std::vector<CompositeEffect> & compositeEffects)84 int32_t CustomVibrationMatcher::TransformEffect(const VibratePackage &package,
85 std::vector<CompositeEffect> &compositeEffects)
86 {
87 CALL_LOG_ENTER;
88 VibratePattern flatPattern = MixedWaveProcess(package);
89 if (flatPattern.events.empty()) {
90 MISC_HILOGE("The events of pattern is empty");
91 return ERROR;
92 }
93 int32_t preStartTime = flatPattern.startTime;
94 int32_t preDuration = 0;
95 for (const VibrateEvent &event : flatPattern.events) {
96 if (event.tag == EVENT_TAG_CONTINUOUS) {
97 ProcessContinuousEvent(event, preStartTime, preDuration, compositeEffects);
98 } else if (event.tag == EVENT_TAG_TRANSIENT) {
99 ProcessTransientEvent(event, preStartTime, preDuration, compositeEffects);
100 } else {
101 MISC_HILOGE("Unknown event tag, tag:%{public}d", event.tag);
102 return ERROR;
103 }
104 }
105 PrimitiveEffect primitiveEffect;
106 primitiveEffect.delay = preDuration;
107 primitiveEffect.effectId = STOP_WAVEFORM;
108 CompositeEffect compositeEffect;
109 compositeEffect.primitiveEffect = primitiveEffect;
110 compositeEffects.push_back(compositeEffect);
111 return SUCCESS;
112 }
113
MixedWaveProcess(const VibratePackage & package)114 VibratePattern CustomVibrationMatcher::MixedWaveProcess(const VibratePackage &package)
115 {
116 VibratePattern outputPattern;
117 std::vector<VibrateEvent> &outputEvents = outputPattern.events;
118 for (const VibratePattern &pattern : package.patterns) {
119 for (VibrateEvent event : pattern.events) {
120 event.time += pattern.startTime;
121 PreProcessEvent(event);
122 if ((outputEvents.empty()) ||
123 (event.time >= (outputEvents.back().time + outputEvents.back().duration)) ||
124 (outputEvents.back().tag == EVENT_TAG_TRANSIENT)) {
125 outputEvents.emplace_back(event);
126 } else {
127 VibrateEvent &lastEvent = outputEvents.back();
128 VibrateEvent newEvent = {
129 .tag = EVENT_TAG_CONTINUOUS,
130 .time = lastEvent.time,
131 .duration = std::max(lastEvent.time + lastEvent.duration, event.time + event.duration)
132 - lastEvent.time,
133 .intensity = lastEvent.intensity,
134 .frequency = lastEvent.frequency,
135 .index = lastEvent.index,
136 .points = MergeCurve(lastEvent.points, event.points),
137 };
138 outputEvents.pop_back();
139 outputEvents.push_back(newEvent);
140 }
141 }
142 }
143 return outputPattern;
144 }
145
PreProcessEvent(VibrateEvent & event)146 void CustomVibrationMatcher::PreProcessEvent(VibrateEvent &event)
147 {
148 if (event.points.empty()) {
149 VibrateCurvePoint startPoint = {
150 .time = 0,
151 .intensity = INTENSITY_MAX,
152 .frequency = 0,
153 };
154 event.points.push_back(startPoint);
155 VibrateCurvePoint endPoint = {
156 .time = event.duration,
157 .intensity = INTENSITY_MAX,
158 .frequency = 0,
159 };
160 event.points.push_back(endPoint);
161 }
162 event.duration = std::max(event.duration, CONTINUOUS_VIBRATION_DURATION_MIN);
163 for (VibrateCurvePoint &curvePoint : event.points) {
164 curvePoint.time += event.time;
165 curvePoint.intensity *= (event.intensity / CURVE_INTENSITY_SCALE);
166 curvePoint.intensity = std::max(curvePoint.intensity, INTENSITY_MIN);
167 curvePoint.intensity = std::min(curvePoint.intensity, INTENSITY_MAX);
168 curvePoint.frequency += event.frequency;
169 curvePoint.frequency = std::max(curvePoint.frequency, FREQUENCY_MIN);
170 curvePoint.frequency = std::min(curvePoint.frequency, FREQUENCY_MAX);
171 }
172 }
173
MergeCurve(const std::vector<VibrateCurvePoint> & curveLeft,const std::vector<VibrateCurvePoint> & curveRight)174 std::vector<VibrateCurvePoint> CustomVibrationMatcher::MergeCurve(const std::vector<VibrateCurvePoint> &curveLeft,
175 const std::vector<VibrateCurvePoint> &curveRight)
176 {
177 int32_t overlapLeft = std::max(curveLeft.front().time, curveRight.front().time);
178 int32_t overlapRight = std::min(curveLeft.back().time, curveRight.back().time);
179 std::vector<VibrateCurvePoint> newCurve;
180 size_t i = 0;
181 size_t j = 0;
182 while (i < curveLeft.size() || j < curveRight.size()) {
183 while (i < curveLeft.size() && ((curveLeft[i].time < overlapLeft) || (curveLeft[i].time > overlapRight) || (j == curveRight.size()))) {
184 newCurve.push_back(curveLeft[i]);
185 ++i;
186 }
187 while (j < curveRight.size() && ((curveRight[j].time < overlapLeft) || (curveRight[j].time > overlapRight) || (i == curveLeft.size()))) {
188 newCurve.push_back(curveRight[j]);
189 ++j;
190 }
191 VibrateCurvePoint newCurvePoint;
192 if (i < curveLeft.size() && j < curveRight.size()) {
193 if (curveLeft[i].time < curveRight[j].time) {
194 int32_t intensity = Interpolation(curveRight[j - 1].time, curveRight[j].time,
195 curveRight[j - 1].intensity, curveRight[j].intensity, curveLeft[i].time);
196 int32_t frequency = Interpolation(curveRight[j - 1].time, curveRight[j].time,
197 curveRight[j - 1].frequency, curveRight[j].frequency, curveLeft[i].time);
198 newCurvePoint.time = curveLeft[i].time;
199 newCurvePoint.intensity = std::max(curveLeft[i].intensity, intensity);
200 newCurvePoint.frequency = (curveLeft[i].frequency + frequency) / 2;
201 ++i;
202 } else if (curveLeft[i].time > curveRight[j].time) {
203 int32_t intensity = Interpolation(curveLeft[i - 1].time, curveLeft[i].time,
204 curveLeft[i - 1].intensity, curveLeft[i].intensity, curveRight[j].time);
205 int32_t frequency = Interpolation(curveLeft[i - 1].time, curveLeft[i].time,
206 curveLeft[i - 1].frequency, curveLeft[i].frequency, curveRight[j].time);
207 newCurvePoint.time = curveRight[j].time;
208 newCurvePoint.intensity = std::max(curveRight[j].intensity, intensity);
209 newCurvePoint.frequency = (curveRight[j].frequency + frequency) / 2;
210 ++j;
211 } else {
212 newCurvePoint.time = curveRight[i].time;
213 newCurvePoint.intensity = std::max(curveLeft[i].intensity, curveRight[j].intensity);
214 newCurvePoint.frequency = (curveLeft[i].frequency + curveRight[j].frequency) / 2;
215 ++i;
216 ++j;
217 }
218 newCurve.push_back(newCurvePoint);
219 }
220 }
221 return newCurve;
222 }
223
ProcessContinuousEvent(const VibrateEvent & event,int32_t & preStartTime,int32_t & preDuration,std::vector<CompositeEffect> & compositeEffects)224 void CustomVibrationMatcher::ProcessContinuousEvent(const VibrateEvent &event, int32_t &preStartTime,
225 int32_t &preDuration, std::vector<CompositeEffect> &compositeEffects)
226 {
227 if (event.duration < 2 * SLICE_STEP) {
228 VibrateSlice slice = {
229 .time = event.time,
230 .duration = event.duration,
231 .intensity = event.intensity,
232 .frequency = event.frequency,
233 };
234 ProcessContinuousEventSlice(slice, preStartTime, preDuration, compositeEffects);
235 return;
236 }
237 const std::vector<VibrateCurvePoint> &curve = event.points;
238 int32_t endTime = curve.back().time;
239 int32_t curTime = curve.front().time;
240 int32_t curIntensity = curve.front().intensity;
241 int32_t curFrequency = curve.front().frequency;
242 int32_t nextTime = 0;
243 int32_t i = 0;
244 while (curTime < endTime) {
245 int32_t nextIntensity = 0;
246 int32_t nextFrequency = 0;
247 if ((endTime - curTime) >= (2 * SLICE_STEP)) {
248 nextTime = curTime + SLICE_STEP;
249 } else {
250 nextTime = endTime;
251 }
252 while (curve[i].time < nextTime) {
253 ++i;
254 }
255 nextIntensity = Interpolation(curve[i - 1].time, curve[i].time, curve[i - 1].intensity, curve[i].intensity,
256 nextTime);
257 nextFrequency = Interpolation(curve[i - 1].time, curve[i].time, curve[i - 1].frequency, curve[i].frequency,
258 nextTime);
259 VibrateSlice slice = {
260 .time = curTime,
261 .duration = nextTime - curTime,
262 .intensity = (curIntensity + nextIntensity) / 2,
263 .frequency = (curFrequency + nextFrequency) / 2,
264 };
265 ProcessContinuousEventSlice(slice, preStartTime, preDuration, compositeEffects);
266 curTime = nextTime;
267 curIntensity = nextIntensity;
268 curFrequency = nextFrequency;
269 }
270 }
271
ProcessContinuousEventSlice(const VibrateSlice & slice,int32_t & preStartTime,int32_t & preDuration,std::vector<CompositeEffect> & compositeEffects)272 void CustomVibrationMatcher::ProcessContinuousEventSlice(const VibrateSlice &slice, int32_t &preStartTime,
273 int32_t &preDuration, std::vector<CompositeEffect> &compositeEffects)
274 {
275 int32_t grade = -1;
276 if (slice.intensity == INTENSITY_MAX) {
277 grade = CONTINUOUS_GRADE_NUM - 1;
278 } else {
279 grade = round(slice.intensity / CONTINUOUS_GRADE_SCALE + ROUND_OFFSET) - 1;
280 }
281 if ((!compositeEffects.empty()) && (slice.time == preStartTime + preDuration)) {
282 PrimitiveEffect &prePrimitiveEffect = compositeEffects.back().primitiveEffect;
283 int32_t preEffectId = prePrimitiveEffect.effectId;
284 int32_t preGrade = preEffectId % CONTINUOUS_GRADE_MASK;
285 int32_t mergeDuration = preDuration + slice.duration;
286 if (preEffectId > EFFECT_ID_BOUNDARY && preGrade == grade && mergeDuration < DURATION_MAX) {
287 prePrimitiveEffect.effectId = mergeDuration * CONTINUOUS_GRADE_MASK + grade;
288 preDuration = mergeDuration;
289 return;
290 }
291 }
292 PrimitiveEffect primitiveEffect;
293 primitiveEffect.delay = slice.time - preStartTime;
294 primitiveEffect.effectId = slice.duration * CONTINUOUS_GRADE_MASK + grade;
295 CompositeEffect compositeEffect;
296 compositeEffect.primitiveEffect = primitiveEffect;
297 compositeEffects.push_back(compositeEffect);
298 preStartTime = slice.time;
299 preDuration = slice.duration;
300 }
301
ProcessTransientEvent(const VibrateEvent & event,int32_t & preStartTime,int32_t & preDuration,std::vector<CompositeEffect> & compositeEffects)302 void CustomVibrationMatcher::ProcessTransientEvent(const VibrateEvent &event, int32_t &preStartTime,
303 int32_t &preDuration, std::vector<CompositeEffect> &compositeEffects)
304 {
305 int32_t matchId = 0;
306 float minWeightSum = WEIGHT_SUM_INIT;
307 for (const auto &transientInfo : TRANSIENT_VIBRATION_INFOS) {
308 int32_t id = transientInfo.first;
309 const std::vector<int32_t> &info = transientInfo.second;
310 float frequencyDistance = std::abs(event.frequency - info[1]);
311 for (int32_t j = 0; j < TRANSIENT_GRADE_NUM; ++j) {
312 float intensityDistance = std::abs(event.intensity - info[0] * (1 - j * TRANSIENT_GRADE_GAIN));
313 float weightSum = INTENSITY_WEIGHT * intensityDistance + FREQUENCY_WEIGHT * frequencyDistance;
314 if (weightSum < minWeightSum) {
315 minWeightSum = weightSum;
316 matchId = id + j;
317 }
318 }
319 }
320 PrimitiveEffect primitiveEffect;
321 primitiveEffect.delay = event.time - preStartTime;
322 primitiveEffect.effectId = matchId;
323 CompositeEffect compositeEffect;
324 compositeEffect.primitiveEffect = primitiveEffect;
325 compositeEffects.push_back(compositeEffect);
326 preStartTime = event.time;
327 preDuration = event.duration;
328 }
329
Interpolation(int32_t x1,int32_t x2,int32_t y1,int32_t y2,int32_t x)330 int32_t CustomVibrationMatcher::Interpolation(int32_t x1, int32_t x2, int32_t y1, int32_t y2, int32_t x)
331 {
332 if (x1 == x2) {
333 return y1;
334 }
335 float delta_y = static_cast<float>(y2 - y1);
336 float delta_x = static_cast<float>(x2 - x1);
337 return y1 + delta_y / delta_x * (x - x1);
338 }
339 } // namespace Sensors
340 } // namespace OHOS
341