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1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "frameworks/bridge/declarative_frontend/jsview/js_canvas.h"
17 
18 #include "base/log/ace_scoring_log.h"
19 #include "bridge/declarative_frontend/jsview/models/canvas_model_impl.h"
20 #include "core/common/container.h"
21 #include "core/components_ng/base/view_stack_model.h"
22 #include "core/components_ng/base/view_stack_processor.h"
23 #include "core/components_ng/pattern/custom_paint/canvas_model_ng.h"
24 
25 namespace OHOS::Ace {
26 std::unique_ptr<CanvasModel> CanvasModel::instance_ = nullptr;
27 std::mutex CanvasModel::mutex_;
GetInstance()28 CanvasModel* CanvasModel::GetInstance()
29 {
30     if (!instance_) {
31         std::lock_guard<std::mutex> lock(mutex_);
32         if (!instance_) {
33 #ifdef NG_BUILD
34             instance_.reset(new NG::CanvasModelNG());
35 #else
36             if (Container::IsCurrentUseNewPipeline()) {
37                 instance_.reset(new NG::CanvasModelNG());
38             } else {
39                 instance_.reset(new Framework::CanvasModelImpl());
40             }
41 #endif
42         }
43     }
44     return instance_.get();
45 }
46 } // namespace OHOS::Ace
47 namespace OHOS::Ace::Framework {
48 
Create(const JSCallbackInfo & info)49 void JSCanvas::Create(const JSCallbackInfo& info)
50 {
51     auto pattern = CanvasModel::GetInstance()->Create();
52     CHECK_NULL_VOID(pattern);
53     auto canvasPattern = CanvasModel::GetInstance()->GetTaskPool(pattern);
54     if (info.Length() > 0 && info[0]->IsObject()) {
55         JSCanvasRenderer* jsContext = JSRef<JSObject>::Cast(info[0])->Unwrap<JSCanvasRenderer>();
56         if (jsContext) {
57             jsContext->SetInstanceId(Container::CurrentId());
58             jsContext->SetCanvasPattern(canvasPattern);
59             jsContext->SetAntiAlias();
60         }
61     }
62     CanvasModel::GetInstance()->PushCanvasPattern(pattern);
63 }
64 
JSBind(BindingTarget globalObj)65 void JSCanvas::JSBind(BindingTarget globalObj)
66 {
67     JSClass<JSCanvas>::Declare("Canvas");
68     MethodOptions opt = MethodOptions::NONE;
69     JSClass<JSCanvas>::StaticMethod("create", &JSCanvas::Create, opt);
70     JSClass<JSCanvas>::StaticMethod("onReady", &JSCanvas::OnReady);
71     JSClass<JSCanvas>::StaticMethod("onAppear", &JSInteractableView::JsOnAppear);
72     JSClass<JSCanvas>::StaticMethod("onDisAppear", &JSInteractableView::JsOnDisAppear);
73     JSClass<JSCanvas>::StaticMethod("onTouch", &JSInteractableView::JsOnTouch);
74     JSClass<JSCanvas>::StaticMethod("onHover", &JSInteractableView::JsOnHover);
75     JSClass<JSCanvas>::StaticMethod("onKeyEvent", &JSInteractableView::JsOnKey);
76     JSClass<JSCanvas>::StaticMethod("onDeleteEvent", &JSInteractableView::JsOnDelete);
77     JSClass<JSCanvas>::StaticMethod("onClick", &JSInteractableView::JsOnClick);
78     JSClass<JSCanvas>::InheritAndBind<JSViewAbstract>(globalObj);
79 }
80 
OnReady(const JSCallbackInfo & info)81 void JSCanvas::OnReady(const JSCallbackInfo& info)
82 {
83     TAG_LOGD(AceLogTag::ACE_CANVAS, "Canvas onReady begins");
84     if (info.Length() < 1 || !info[0]->IsFunction()) {
85         return;
86     }
87 
88     RefPtr<JsFunction> jsFunc = AceType::MakeRefPtr<JsFunction>(JSRef<JSObject>(), JSRef<JSFunc>::Cast(info[0]));
89     if (Container::IsCurrentUsePartialUpdate()) {
90         WeakPtr<NG::FrameNode> targetNode = NG::ViewStackProcessor::GetInstance()->GetMainFrameNode();
91         auto readyEvent = [execCtx = info.GetExecutionContext(), func = std::move(jsFunc), node = targetNode]() {
92             JAVASCRIPT_EXECUTION_SCOPE_WITH_CHECK(execCtx);
93             ACE_SCORING_EVENT("Canvas.onReady");
94             PipelineContext::SetCallBackNode(node);
95             func->Execute();
96         };
97         CanvasModel::GetInstance()->SetOnReady(std::move(readyEvent));
98     } else {
99         WeakPtr<NG::FrameNode> targetNode = NG::ViewStackProcessor::GetInstance()->GetMainFrameNode();
100         auto readyEvent = [execCtx = info.GetExecutionContext(), func = std::move(jsFunc), node = targetNode](
101                               uint32_t accountableCanvasElement) {
102             JAVASCRIPT_EXECUTION_SCOPE_WITH_CHECK(execCtx);
103             ACE_SCORING_EVENT("Canvas.onReady");
104             PipelineContext::SetCallBackNode(node);
105             func->Execute();
106         };
107         CanvasModel::GetInstance()->SetOnReady(std::move(readyEvent));
108     }
109 }
110 } // namespace OHOS::Ace::Framework
111