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1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "bridge/declarative_frontend/jsview/js_loading_progress.h"
17 
18 #include "base/utils/utils.h"
19 #include "bridge/declarative_frontend/jsview/models/loading_progress_model_impl.h"
20 #include "core/components/common/properties/color.h"
21 #include "core/components_ng/base/view_abstract_model.h"
22 #include "core/components_ng/pattern/loading_progress/loading_progress_model.h"
23 #include "core/components_ng/pattern/loading_progress/loading_progress_model_ng.h"
24 
25 namespace OHOS::Ace {
26 std::unique_ptr<LoadingProgressModel> LoadingProgressModel::instance_ = nullptr;
27 std::mutex LoadingProgressModel::mutex_;
28 
GetInstance()29 LoadingProgressModel* LoadingProgressModel::GetInstance()
30 {
31     if (!instance_) {
32         std::lock_guard<std::mutex> lock(mutex_);
33         if (!instance_) {
34 #ifdef NG_BUILD
35             instance_.reset(new NG::LoadingProgressModelNG());
36 #else
37             if (Container::IsCurrentUseNewPipeline()) {
38                 instance_.reset(new NG::LoadingProgressModelNG());
39             } else {
40                 instance_.reset(new Framework::LoadingProgressModelImpl());
41             }
42 #endif
43         }
44     }
45     return instance_.get();
46 }
47 
48 } // namespace OHOS::Ace
49 
50 namespace OHOS::Ace::Framework {
51 namespace {} // namespace
52 
JSBind(BindingTarget globalObj)53 void JSLoadingProgress::JSBind(BindingTarget globalObj)
54 {
55     JSClass<JSLoadingProgress>::Declare("LoadingProgress");
56     MethodOptions opt = MethodOptions::NONE;
57 
58     JSClass<JSLoadingProgress>::StaticMethod("create", &JSLoadingProgress::Create, opt);
59     JSClass<JSLoadingProgress>::StaticMethod("color", &JSLoadingProgress::SetColor, opt);
60     JSClass<JSLoadingProgress>::StaticMethod("enableLoading", &JSLoadingProgress::SetEnableLoading, opt);
61     JSClass<JSLoadingProgress>::StaticMethod("foregroundColor", &JSLoadingProgress::SetForegroundColor, opt);
62 
63     JSClass<JSLoadingProgress>::StaticMethod("onAppear", &JSInteractableView::JsOnAppear);
64     JSClass<JSLoadingProgress>::StaticMethod("onDisAppear", &JSInteractableView::JsOnDisAppear);
65     JSClass<JSLoadingProgress>::StaticMethod("onTouch", &JSInteractableView::JsOnTouch);
66     JSClass<JSLoadingProgress>::InheritAndBind<JSViewAbstract>(globalObj);
67 }
68 
Create()69 void JSLoadingProgress::Create()
70 {
71     LoadingProgressModel::GetInstance()->Create();
72 }
73 
SetColor(const JSCallbackInfo & info)74 void JSLoadingProgress::SetColor(const JSCallbackInfo& info)
75 {
76     Color progressColor;
77     if (!ParseJsColor(info[0], progressColor)) {
78         if (Container::GreatOrEqualAPIVersion(PlatformVersion::VERSION_TEN)) {
79             RefPtr<ProgressTheme> progressTheme = GetTheme<ProgressTheme>();
80             CHECK_NULL_VOID(progressTheme);
81             progressColor = progressTheme->GetLoadingColor();
82         } else {
83             return;
84         }
85     }
86 
87     LoadingProgressModel::GetInstance()->SetColor(progressColor);
88 }
89 
SetForegroundColor(const JSCallbackInfo & info)90 void JSLoadingProgress::SetForegroundColor(const JSCallbackInfo& info)
91 {
92     ForegroundColorStrategy strategy;
93     if (ParseJsColorStrategy(info[0], strategy)) {
94         ViewAbstractModel::GetInstance()->SetForegroundColorStrategy(strategy);
95         return;
96     }
97     Color progressColor;
98     if (!ParseJsColor(info[0], progressColor)) {
99         return;
100     }
101     LoadingProgressModel::GetInstance()->SetColor(progressColor);
102 }
103 
SetEnableLoading(const JSCallbackInfo & info)104 void JSLoadingProgress::SetEnableLoading(const JSCallbackInfo& info)
105 {
106     bool enable = true;
107     if (info[0]->IsBoolean()) {
108         enable = info[0]->ToBoolean();
109     }
110     LoadingProgressModel::GetInstance()->SetEnableLoading(enable);
111 }
112 }; // namespace OHOS::Ace::Framework
113