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1 /*
2  * Copyright (c) 2022-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef RS_HARDWARE_THREAD_H
17 #define RS_HARDWARE_THREAD_H
18 
19 #include <atomic>
20 #include <mutex>
21 
22 #include "event_handler.h"
23 #include "hdi_backend.h"
24 #include "rs_main_thread.h"
25 
26 namespace OHOS::Rosen {
27 using UniFallbackCallback = std::function<void(const sptr<Surface>& surface, const std::vector<LayerInfoPtr>& layers,
28     uint32_t screenId)>;
29 using OutputPtr = std::shared_ptr<HdiOutput>;
30 using LayerPtr = std::shared_ptr<HdiLayer>;
31 class ScheduledTask;
32 class RSHardwareThread {
33 public:
34     static RSHardwareThread& Instance();
35     void Start();
36     void PostTask(const std::function<void()>& task);
37     void PostDelayTask(const std::function<void()>& task, int64_t delayTime);
38     void CommitAndReleaseLayers(OutputPtr output, const std::vector<LayerInfoPtr>& layers);
39     void ReleaseBuffer(sptr<SurfaceBuffer> buffer, sptr<SyncFence> releaseFence, sptr<IConsumerSurface> cSurface);
40     template<typename Task, typename Return = std::invoke_result_t<Task>>
ScheduleTask(Task && task)41     std::future<Return> ScheduleTask(Task&& task)
42     {
43         auto [scheduledTask, taskFuture] = Detail::ScheduledTask<Task>::Create(std::forward<Task&&>(task));
44         PostTask([t(std::move(scheduledTask))]() { t->Run(); });
45         return std::move(taskFuture);
46     }
47     uint32_t GetunExcuteTaskNum();
48     void RefreshRateCounts(std::string& dumpString);
49     void ClearRefreshRateCounts(std::string& dumpString);
50     int GetHardwareTid() const;
51     GSError ClearFrameBuffers(OutputPtr output);
52 private:
53     RSHardwareThread() = default;
54     ~RSHardwareThread() = default;
55     RSHardwareThread(const RSHardwareThread&);
56     RSHardwareThread(const RSHardwareThread&&);
57     RSHardwareThread& operator=(const RSHardwareThread&);
58     RSHardwareThread& operator=(const RSHardwareThread&&);
59 
60     void OnPrepareComplete(sptr<Surface>& surface, const PrepareCompleteParam& param, void* data);
61     void Redraw(const sptr<Surface>& surface, const std::vector<LayerInfoPtr>& layers, uint32_t screenId);
62     void ReleaseLayers(OutputPtr output, const std::unordered_map<uint32_t, LayerPtr>& layerMap);
63     void LayerPresentTimestamp(const LayerInfoPtr& layer, const sptr<IConsumerSurface>& surface) const;
64     void PerformSetActiveMode(OutputPtr output, uint64_t timestamp);
65     void ExecuteSwitchRefreshRate(uint32_t rate);
66     void AddRefreshRateCount();
67 #ifdef USE_VIDEO_PROCESSING_ENGINE
68     static GraphicColorGamut ComputeTargetColorGamut(const std::vector<LayerInfoPtr>& layers);
69     static GraphicPixelFormat ComputeTargetPixelFormat(const std::vector<LayerInfoPtr>& layers);
70 #endif
71 
72     std::shared_ptr<AppExecFwk::EventRunner> runner_ = nullptr;
73     std::shared_ptr<AppExecFwk::EventHandler> handler_ = nullptr;
74     HdiBackend *hdiBackend_ = nullptr;
75     std::shared_ptr<RSBaseRenderEngine> uniRenderEngine_;
76     UniFallbackCallback redrawCb_;
77     std::mutex mutex_;
78     std::atomic<uint32_t> unExcuteTaskNum_ = 0;
79     int hardwareTid_ = -1;
80 
81     HgmRefreshRates hgmRefreshRates_;
82 
83     std::map<uint32_t, uint64_t> refreshRateCounts_;
84 };
85 }
86 #endif // RS_HARDWARE_THREAD_H
87