Searched refs:retArrayLength (Results 1 – 1 of 1) sorted by relevance
1490 uint32_t retArrayLength = curObjectKeysLength; in GetAllPropertyKeys() local1492 JSMutableHandle<TaggedArray> retArray(thread, factory->NewTaggedArray(retArrayLength)); in GetAllPropertyKeys()1500 if (retArrayLength < minRequireLength) { in GetAllPropertyKeys()1502 if (retArrayLength != 0) { in GetAllPropertyKeys()1503 … retArray.Update(factory->NewAndCopyTaggedArray(retArray, minRequireLength, retArrayLength)); in GetAllPropertyKeys()1507 retArrayLength = minRequireLength; in GetAllPropertyKeys()