Searched refs:bShellInteractive (Results 1 – 2 of 2) sorted by relevance
71 bool bShellInteractive = false; variable
51 if (bShellInteractive) { in NotifyInstanceChannelFree()481 bShellInteractive = true; in BindLocalStd()483 if (bShellInteractive && uv_guess_handle(STDIN_FILENO) != UV_TTY) { in BindLocalStd()498 if (bShellInteractive) { in BindLocalStd()