Home
last modified time | relevance | path

Searched refs:offsetX (Results 1 – 25 of 28) sorted by relevance

12

/developtools/profiler/host/smartperf/client/client_ui/entry/src/main/ets/common/ui/floatwindow/
DFloatWindowFun.ts51 globalThis.MoveFloatingWindow = ((offsetX: number, offsetY: number) => {
52offsetX * 2) < 0 ? 0 : ((this.floatingWindowOffsetX + offsetX * 2) > (this.windowWidth - 200) ? (t…
60 globalThis.SetFloatingWindowPosition = ((offsetX: number, offsetY: number) => {
61offsetX * 2) < 0 ? 0 : ((this.floatingWindowOffsetX + offsetX * 2) > (this.windowWidth - 200) ? (t…
95 globalThis.MoveTitleWindow = ((offsetX: number, offsetY: number) => {
96offsetX * 2) < 0 ? 0 : ((this.titleWindowOffsetX + offsetX * 2) > (this.windowWidth - 500) ? (this…
103 globalThis.SetTitleWindowPosition = ((offsetX: number, offsetY: number) => {
104offsetX * 2) < 0 ? 0 : ((this.titleWindowOffsetX + offsetX * 2) > (this.windowWidth - 500) ? (this…
/developtools/profiler/host/smartperf/client/client_ui/entry/src/main/ets/common/
DFloatWindowComponent.ets36 offsetX: number = -1 //悬浮框移动触摸点 X
39 MoveWindow(offsetX: number, offsetY: number) {
40 moveFloatWindow(this.title,offsetX, offsetY)
43 SetWindowPosition(offsetX: number, offsetY: number) {
44 setFloatWindow(offsetX, offsetY)
86 this.offsetX = event.offsetX
91 this.MoveWindow(this.offsetX, this.offsetY)
92 this.SetWindowPosition(this.offsetX, this.offsetY)
/developtools/profiler/host/smartperf/client/client_ui/entry/src/main/ets/pages/
DFloatBall.ets34 offsetX: number = -1
144 MoveWindow(offsetX: number, offsetY: number) {
145 globalThis.MoveFloatingWindow(offsetX, offsetY)
148 SetWindowPosition(offsetX: number, offsetY: number) {
149 globalThis.SetFloatingWindowPosition(offsetX, offsetY)
191 this.offsetX = event.offsetX
195 this.MoveWindow(this.offsetX, this.offsetY)
196 this.SetWindowPosition(this.offsetX, this.offsetY)
265 this.offsetX = event.offsetX
269 this.MoveWindow(this.offsetX, this.offsetY)
[all …]
DTitleWindowPage.ets50 offsetX: number = -1
101 MoveWindow(offsetX: number, offsetY: number) {
102 globalThis.MoveTitleWindow(offsetX, offsetY)
105 SetWindowPosition(offsetX: number, offsetY: number) {
106 globalThis.SetTitleWindowPosition(offsetX, offsetY)
251 this.offsetX = event.offsetX
255 this.MoveWindow(this.offsetX, this.offsetY)
256 this.SetWindowPosition(this.offsetX, this.offsetY)
DQuestion.ets55 .shadow({ radius: 10, color: Color.Gray, offsetX: 10, offsetY: 5 })
DCPU0LineChartPage.ets26 offsetX: number = -1 //悬浮框移动触摸点 X
DGPULineChartPage.ets26 offsetX: number = -1 //悬浮框移动触摸点 X
DCurrentNowLineChartPage.ets26 offsetX: number = -1 //悬浮框移动触摸点 X
DFpsLineChartPage.ets25 offsetX: number = -1 //悬浮框移动触摸点 X
DRAMLineChartPage.ets26 offsetX: number = -1 //悬浮框移动触摸点 X
DCPU2LineChartPage.ets26 offsetX: number = -1 //悬浮框移动触摸点 X
DShellBackTempLineChartPage.ets26 offsetX: number = -1 //悬浮框移动触摸点 X
DCPU1LineChartPage.ets26 offsetX: number = -1 //悬浮框移动触摸点 X
DDDRLineChartPage.ets26 offsetX: number = -1 //悬浮框移动触摸点 X
/developtools/profiler/host/smartperf/client/client_ui/entry/src/main/ets/common/ui/floatwindow/utils/
DFloatWindowUtils.ets200 export function moveFloatWindow(floatName:string,offsetX: number, offsetY: number) {
201 …etX + offsetX * 2) < 0 ? 0 : ((floatingWindowOffsetX + offsetX * 2) > (windowWidth - 200) ? (windo…
209 export function setFloatWindow(offsetX: number, offsetY: number) {
210 …etX + offsetX * 2) < 0 ? 0 : ((floatingWindowOffsetX + offsetX * 2) > (windowWidth - 200) ? (windo…
/developtools/smartperf_host/ide/test/trace/component/trace/base/
DRangeSelect.test.ts89 offsetX: 1,
122 offsetX: 1,
167 offsetX: 1,
210 offsetX: 1,
231 offsetX: 1,
255 offsetX: 3,
284 offsetX: 1,
/developtools/smartperf_host/ide/test/trace/component/trace/timer-shaft/
DSportRuler.test.ts121 offsetX: 20,
186 expect(sportRuler.mouseUp({ offsetX: 20 })).toBeUndefined();
193 offsetX: 10005,
313 expect(sportRuler.mouseUp({ offsetX: 20 })).toBeUndefined();
/developtools/smartperf_host/ide/src/trace/component/
DSpSystemTrace.event.ts448 if (ev.offsetX > sp.timerShaftEL!.canvas!.offsetLeft) {
520 if (ev.offsetX > sp.timerShaftEL!.canvas!.offsetLeft) {
521 let x = ev.offsetX - sp.timerShaftEL!.canvas!.offsetLeft;
548 if (ev.offsetX > sp.timerShaftEL!.canvas!.offsetLeft) {
549 let x = ev.offsetX - sp.timerShaftEL!.canvas!.offsetLeft;
699 let x = ev.offsetX - sp.timerShaftEL!.canvas!.offsetLeft;
/developtools/smartperf_host/ide/test/trace/database/ui-worker/
DProcedureWorkerTimeline.test.ts87 rangeRuler.mouseDown({ offsetX: 1, offsetY: 1 });
/developtools/smartperf_host/ide/src/trace/component/trace/timer-shaft/
DSportRuler.ts681 let x = ev.offsetX - (this.canvas?.offsetLeft || 0); // 鼠标点击的x轴坐标
710 let x = ev.offsetX - (this.canvas?.offsetLeft || 0);
743 let x = ev.offsetX - (this.canvas?.offsetLeft || 0);
DRangeRuler.ts292 let mouseDown_x = mouseEventDown.offsetX - (this.canvas?.offsetLeft || 0);
327 let move_x = ev.offsetX - (this.canvas?.offsetLeft || 0);
/developtools/smartperf_host/ide/src/trace/database/ui-worker/
DProcedureWorkerTimeline.ts310 let x = ev.offsetX - (offsetLeft || 0);
544 let timeLineMouseDownX = ev.offsetX - (offsetLeft || 0);
614 let x = ev.offsetX - (offsetLeft || 0);
DProcedureWorkerCommon.ts108 const offsetX = 5; property in Render
120 …x >= frame.x - offsetX && x <= frame.x + frame.width + offsetX && y >= frame.y && y <= frame.y + f…
127 return x >= frame.x - offsetX && x <= frame.x + frame.width + offsetX;
/developtools/smartperf_host/ide/src/trace/component/setting/
DSpWebHdcShell.ts592 startX = event.offsetX;
603 endX = event.offsetX;
/developtools/smartperf_host/ide/src/base-ui/modal/
DLitModal.ts369 let offsetX = e.clientX - srcClientX;

12