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Searched refs:FillRenderCameraBaseFromCameraComponent (Results 1 – 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Drender_system.cpp227 void FillRenderCameraBaseFromCameraComponent(const IRenderHandleComponentManager& renderHandleMgr, in FillRenderCameraBaseFromCameraComponent() function
290 FillRenderCameraBaseFromCameraComponent(renderHandleMgr, *prePassCameraHandle, rc, false); in CreateColorPrePassRenderCamera()
1529 FillRenderCameraBaseFromCameraComponent(*gpuHandleMgr_, component, camera, true); in ProcessCameras()