Searched refs:IRenderPreprocessorSystem (Results 1 – 7 of 7) sorted by relevance
| /foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/systems/ |
| D | intf_render_preprocessor_system.h | 33 class IRenderPreprocessorSystem : public CORE_NS::ISystem { in CORE3D_BEGIN_NAMESPACE() 54 IRenderPreprocessorSystem() = default; in CORE3D_BEGIN_NAMESPACE() 55 ~IRenderPreprocessorSystem() override = default; in CORE3D_BEGIN_NAMESPACE() 56 IRenderPreprocessorSystem(const IRenderPreprocessorSystem&) = delete; in CORE3D_BEGIN_NAMESPACE() 57 IRenderPreprocessorSystem(IRenderPreprocessorSystem&&) = delete; in CORE3D_BEGIN_NAMESPACE() 58 IRenderPreprocessorSystem& operator=(const IRenderPreprocessorSystem&) = delete; in CORE3D_BEGIN_NAMESPACE() 59 IRenderPreprocessorSystem& operator=(IRenderPreprocessorSystem&&) = delete; in CORE3D_BEGIN_NAMESPACE() 65 inline constexpr BASE_NS::string_view GetName(const IRenderPreprocessorSystem*) in GetName() argument
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
| D | render_preprocessor_system.cpp | 50 BEGIN_PROPERTY(IRenderPreprocessorSystem::Properties, ComponentMetadata) 52 …IRenderPreprocessorSystem::Properties, dataStoreManager, "IRenderDataStoreManager", PropertyFlags:… 53 DECL_PROPERTY2(IRenderPreprocessorSystem::Properties, dataStoreMaterial, "dataStoreMaterial", 0) 54 DECL_PROPERTY2(IRenderPreprocessorSystem::Properties, dataStoreCamera, "dataStoreCamera", 0) 55 DECL_PROPERTY2(IRenderPreprocessorSystem::Properties, dataStoreLight, "dataStoreLight", 0) 56 DECL_PROPERTY2(IRenderPreprocessorSystem::Properties, dataStoreScene, "dataStoreScene", 0) 57 DECL_PROPERTY2(IRenderPreprocessorSystem::Properties, dataStoreMorph, "dataStoreMorph", 0) 129 if (const auto in = ScopedHandle<const IRenderPreprocessorSystem::Properties>(&data); in) { in SetProperties()
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| D | render_preprocessor_system.h | 41 class RenderPreprocessorSystem final : public IRenderPreprocessorSystem { 65 IRenderPreprocessorSystem::Properties properties_ { 73 …CORE_NS::PropertyApiImpl<IRenderPreprocessorSystem::Properties> RENDER_PREPROCESSOR_SYSTEM_PROPERT…
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| D | morphing_system.cpp | 136 if (IRenderPreprocessorSystem* rps = GetSystem<IRenderPreprocessorSystem>(ecs_); rps) { in Initialize() 137 … const auto in = ScopedHandle<IRenderPreprocessorSystem::Properties>(rps->GetProperties()); in Initialize()
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| D | render_system.h | 73 class IRenderPreprocessorSystem; variable 237 IRenderPreprocessorSystem* renderPreprocessorSystem_ = nullptr;
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| D | render_system.cpp | 1049 renderPreprocessorSystem_ = GetSystem<IRenderPreprocessorSystem>(ecs_); in Initialize() 1052 … ScopedHandle<IRenderPreprocessorSystem::Properties>(renderPreprocessorSystem_->GetProperties()); in Initialize()
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/plugin/ |
| D | static_plugin.cpp | 240 SYSTEM(RENDER_PREPROCESSOR_SYSTEM_TYPE_INFO, IRenderPreprocessorSystem, {}, {});
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