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Searched refs:LightProcessData (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Drender_system.h142 struct LightProcessData { struct
167 void ProcessLight(const LightProcessData& lightProcessData); argument
169 void ProcessShadowCamera(const LightProcessData lightProcessData, RenderLight& light);
Drender_system.cpp1661 void RenderSystem::ProcessLight(const LightProcessData& lpd) in ProcessLight()
1700 void RenderSystem::ProcessShadowCamera(const LightProcessData lpd, RenderLight& light) in ProcessShadowCamera()
1770 …const LightProcessData lpd { layerMask, row.entity, lightComponent, world, renderScene, spotLightI… in ProcessLights()