Home
last modified time | relevance | path

Searched refs:NodeGraphBackBufferConfiguration (Results 1 – 10 of 10) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Ddevice.cpp117 PLUGIN_ASSERT(dataView.size_bytes() == sizeof(NodeGraphBackBufferConfiguration)); in CreateSwapchain()
118NodeGraphBackBufferConfiguration ngbbc = *(const NodeGraphBackBufferConfiguration*)dataView.data(); in CreateSwapchain()
120 … ngbbc.backBufferName, NodeGraphBackBufferConfiguration::CORE_MAX_BACK_BUFFER_NAME_LENGTH); in CreateSwapchain()
121 ngbbc.backBufferType = NodeGraphBackBufferConfiguration::BackBufferType::SWAPCHAIN; in CreateSwapchain()
144 PLUGIN_ASSERT(dataView.size_bytes() == sizeof(NodeGraphBackBufferConfiguration)); in DestroySwapchain()
145NodeGraphBackBufferConfiguration ngbbc = *(const NodeGraphBackBufferConfiguration*)dataView.data(); in DestroySwapchain()
146 … if (ngbbc.backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::SWAPCHAIN) { in DestroySwapchain()
147 ngbbc.backBufferType = NodeGraphBackBufferConfiguration::BackBufferType::UNDEFINED; in DestroySwapchain()
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
Drender_node_back_buffer_gpu_buffer.cpp70 …const NodeGraphBackBufferConfiguration* data = (const NodeGraphBackBufferConfiguration*)dataView.d… in ExecuteFrame()
72 …if (data->backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::GPU_IMAGE_BUFFER_COP… in ExecuteFrame()
/foundation/graphic/graphic_3d/lume/LumeRender/src/
Drender_backend.h36 NodeGraphBackBufferConfiguration config;
Drenderer.cpp519 const auto bb = reinterpret_cast<const NodeGraphBackBufferConfiguration*>(dataView.data()); in RemapBackBufferHandle()
520 if (bb->backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::SWAPCHAIN) { in RemapBackBufferHandle()
528 … } else if (bb->backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::GPU_IMAGE) { in RemapBackBufferHandle()
533 …} else if (bb->backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::GPU_IMAGE_BUFFE… in RemapBackBufferHandle()
765 …const NodeGraphBackBufferConfiguration* bb = (const NodeGraphBackBufferConfiguration*)dataView.dat… in ExecuteRenderBackend()
802 const auto bb = reinterpret_cast<const NodeGraphBackBufferConfiguration*>(dataView.data()); in GatherInputs()
803 …if (bb->backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::GPU_IMAGE_BUFFER_COPY)… in GatherInputs()
Drender_context.cpp130 NodeGraphBackBufferConfiguration backBufferConfig {}; in CreateDefaultRenderDataStores()
133 NodeGraphBackBufferConfiguration::CORE_MAX_BACK_BUFFER_NAME_LENGTH - 1); in CreateDefaultRenderDataStores()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/datastore/
Drender_data_store_render_pods.h30 struct NodeGraphBackBufferConfiguration { struct
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Drender_backend_vk.h53 struct NodeGraphBackBufferConfiguration;
Drender_backend_vk.cpp171 …if ((backBufferConfig.config.backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::S… in AcquirePresentationInfo()
268 …if ((backBufferConfig.config.backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::S… in AcquirePresentationInfo()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
Drender_backend_gles.h49 struct NodeGraphBackBufferConfiguration;
Drender_backend_gles.cpp687 …(backBufferConfig.config.backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::SWAPC… in Present()
775 …(backBufferConfig.config.backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::SWAPC… in Render()