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Searched refs:RefreshAnimationState (Results 1 – 6 of 6) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/loading_progress/
Dloading_progress_paint_method.h67 …loadingState = paintProperty->GetRefreshAnimationState().value_or(RefreshAnimationState::FOLLOW_HA… in UpdateContentModifier()
69 case RefreshAnimationState::FOLLOW_HAND: in UpdateContentModifier()
73 case RefreshAnimationState::FOLLOW_TO_RECYCLE: in UpdateContentModifier()
76 case RefreshAnimationState::RECYCLE: in UpdateContentModifier()
Dloading_progress_paint_property.h75 …ACE_DEFINE_PROPERTY_ITEM_WITHOUT_GROUP(RefreshAnimationState, RefreshAnimationState, PROPERTY_UPDA…
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/refresh/
Drefresh_pattern.cpp293 UpdateLoadingProgressStatus(RefreshAnimationState::RECYCLE, GetFollowRatio()); in HandleDragUpdate()
295 UpdateLoadingProgressStatus(RefreshAnimationState::FOLLOW_HAND, GetFollowRatio()); in HandleDragUpdate()
470 void RefreshPattern::UpdateLoadingProgressStatus(RefreshAnimationState state, float ratio) in UpdateLoadingProgressStatus()
478 case RefreshAnimationState::FOLLOW_HAND: in UpdateLoadingProgressStatus()
479 case RefreshAnimationState::RECYCLE: in UpdateLoadingProgressStatus()
600 UpdateLoadingProgressStatus(RefreshAnimationState::FOLLOW_TO_RECYCLE, GetFollowRatio()); in SpeedTriggerAnimation()
643 UpdateLoadingProgressStatus(RefreshAnimationState::RECYCLE, GetFollowRatio()); in SpeedAnimationFinish()
645 UpdateLoadingProgressStatus(RefreshAnimationState::FOLLOW_HAND, GetFollowRatio()); in SpeedAnimationFinish()
651 UpdateLoadingProgressStatus(RefreshAnimationState::RECYCLE, GetFollowRatio()); in QuickFirstChildAppear()
675 RefreshAnimationState RefreshPattern::GetLoadingProgressStatus() in GetLoadingProgressStatus()
[all …]
Drefresh_animation_state.h26 enum class RefreshAnimationState : int32_t { enum
Drefresh_pattern.h104 … void UpdateLoadingProgressStatus(RefreshAnimationState state, float followToRecycleRatio = 0.0f);
116 RefreshAnimationState GetLoadingProgressStatus();
/foundation/arkui/ace_engine/test/unittest/core/pattern/loading_progress/
Dloading_progress_test_ng.cpp337 loadingProgressPaintProperty->UpdateRefreshAnimationState(RefreshAnimationState::FOLLOW_HAND);
347 …loadingProgressPaintProperty->UpdateRefreshAnimationState(RefreshAnimationState::FOLLOW_TO_RECYCLE…
353 …loadingProgressPaintProperty->UpdateRefreshAnimationState(RefreshAnimationState::FOLLOW_TO_RECYCLE…