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Searched refs:SkinProcessData (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Drender_system.h150 struct SkinProcessData { struct
161 …void ProcessMesh(const MeshProcessData& mpd, const MinAndMax& batchMam, const SkinProcessData& spd…
Drender_system.cpp1233 …tem::ProcessMesh(const MeshProcessData& mpd, const MinAndMax& batchMam, const SkinProcessData& spd) in ProcessMesh()
1316 const SkinProcessData spd { &(*jointMatricesData), &(*prevJointMatricesData) }; in ProcessRenderables()
1383 … const SkinProcessData spd { &(*jointMatricesData), &(*prevJointMatricesData) }; in ProcessBatchRenderables()