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Searched refs:StoreInverseBindMatrices (Results 1 – 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
Dgltf2_exporter.cpp568 Accessor* StoreInverseBindMatrices(array_view<const Math::Mat4X4> ibls, BufferHelper& bufferHelper) in StoreInverseBindMatrices() function
680 … exportSkin->inverseBindMatrices = StoreInverseBindMatrices(ibmHandle->matrices, bufferHelper); in ExportGltfSkins()