Searched refs:SystemWindowScene (Results 1 – 4 of 4) sorted by relevance
26 class SystemWindowScene : public StackPattern {27 DECLARE_ACE_TYPE(SystemWindowScene, StackPattern);30 explicit SystemWindowScene(const sptr<Rosen::Session>& session);31 ~SystemWindowScene() override = default;57 ACE_DISALLOW_COPY_AND_MOVE(SystemWindowScene);
28 SystemWindowScene::SystemWindowScene(const sptr<Rosen::Session>& session) : session_(session) in SystemWindowScene() function in OHOS::Ace::NG::SystemWindowScene37 sptr<Rosen::Session> SystemWindowScene::GetSession() in GetSession()42 void SystemWindowScene::OnBoundsChanged(const Rosen::Vector4f& bounds) in OnBoundsChanged()64 void SystemWindowScene::OnAttachToFrameNode() in OnAttachToFrameNode()110 void SystemWindowScene::RegisterEventCallback() in RegisterEventCallback()140 void SystemWindowScene::RegisterResponseRegionCallback() in RegisterResponseRegionCallback()177 void SystemWindowScene::RegisterFocusCallback() in RegisterFocusCallback()
40 [sceneSession]() { return AceType::MakeRefPtr<SystemWindowScene>(sceneSession); }); in Create()
72 auto windowScenePattern = windowSceneFrameNode->GetPattern<SystemWindowScene>(); in GetCurSession()